Billy Hatcher and the Giant Egg: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Billy Hatcher and the Giant Egg.jpg|300px]]
|developer = Sonic Team
|developer = Sonic Team
|publisher = Sega
|publisher = Sega
|released = {{vgrelease|NA=September 23, 2003}}{{vgrelease|JP=October 9, 2003|EU=October 31, 2003}}
|released = {{vgrelease|NA=September 23, 2003}}{{vgrelease|JP=October 9, 2003|EU=October 31, 2003}}
|genre = Platform
|genre     = Platform
|modes = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|image = [[File:Billy Hatcher and the Giant Egg.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-billy-hatcher-and-the-giant-egg
|forumlink = http://forums.dolphin-emu.org/Thread-gc-billy-hatcher-and-the-giant-egg
}}
}}
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== Problems ==
== Problems ==
=== Lighting Glitch ===
{{Problems|{{#vardefineecho:problems|
At a certain camera angles, animated models, such as the player, are lit properly as opposed to how they mostly show up, which is too dark. Setting to OpenGL fixes this problem.
{{image|Billy Hatcher and the Giant Egg-Lighting Bug.jpg|Too Dark}} {{image|Billy Hatcher and the Giant Egg-Lighting Bug Proper.jpg|Proper|br}}
 
=== Missing Letters ===
=== Missing Letters ===
Some dialogs may have missing characters if Accurate Texture Cache is not in the Safest position.
Some dialogs may have missing characters if Accurate Texture Cache is not in the Safest position. Refer {{issue|10705}}.


=== Dark Puddles Not Clearing ===
=== Dark Puddles Not Clearing ===
In the final level and boss, the dark puddles don't appear to clear if Accurate Texture Cache is not set to Safe.
In the final level and boss, the dark puddles don't appear to clear if Accurate Texture Cache is not set to Safe. Refer {{issue|10705}}.
 
}}}}


== Enhancements ==
== Enhancements ==
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=== NTSC-U ===
=== NTSC-U ===
<pre>16:9 Widescreen v1  [by gamemasterplc]
<pre>$16:9 Widescreen
041DA97C C3A2EFE4
042C6328 3FE38E39
042CD2C4 3FE38E39
042C6314 00000000</pre>
042C6314 00000000
041DA65C C362EFE4
0402BC0C 4E800020
</pre>
 
<pre>16:9 Widescreen v2  [by gamemasterplc]
0420CDA4 C3A2EFE4
042CD2C4 3FE38E39
042C6314 00000000
041DA65C C362EFE4
*Note: This stretches the Menus to fill the edges and moves in-game HUD to the edges. (Use as desired)</pre>
 
<pre>21:9 Aspect Ratio (Widerscreen) [by gamemasterplc]
041DA97C C3A2EFE4
042CD2C4 40155555
042C6314 00000000
041DA65C C362EFE4
0402BC0C 4E800020
*Note: Great for Multiplayer, more view on sides for players. Menu and in-game HUD function like the 16:9 Widescreen v1 code up there ^</pre>


=== PAL ===
=== PAL ===
<pre>16:9 Aspect Ratio (Widescreen) [Ralf]
<pre>$16:9 Widescreen
2UYX-4YNZ-0BV99
041851C4 C042EFE4
YR40-4GD0-60BBH
0420F404 C3A2EFE4
Y552-8AFW-8DP9M
042CA534 3F400000
YQPH-N24K-JM4FC
042D14E4 3FE38E39
ZPE1-NP67-3AXER
</pre>
</pre>


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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend = OpenGL
|gfxbackendnotes = Avoid lighting glitch
|accuratetexturecache = Safe
|accuratetexturecache = Safe
|accuratetexturecachenotes = Correct missing letters in fonts and dark puddles in the final level
|accuratetexturecachenotes = Correct missing text and dark puddles
}}
}}


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|vid2=AzWG10U7OSc|cap2= Billy Hatcher and the Giant Egg (Part 1)
|vid2=AzWG10U7OSc|cap2= Billy Hatcher and the Giant Egg (Part 1)
|vid3=f6fhjDP6vmU|cap3=Dolphin: Billy Hatcher Test
|vid3=f6fhjDP6vmU|cap3=Dolphin: Billy Hatcher Test
|vid4=itBLKE5k_1E|cap4=Billy Hatcher and the Giant Egg [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

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