Blaster Master: Overdrive: Difference between revisions

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'''Blaster Master: Overdrive''' is a platforming and run and gun video game released by SunSoft and Gaijinworks as a [[WiiWare]] title for the [[Wii]] game console. It is an update of the formula and soundtrack of the original Blaster Master game, also produced by SunSoft, in 1988.
'''Blaster Master: Overdrive''' is a platforming and run and gun video game released by SunSoft and Gaijinworks as a [[WiiWare]] title for the [[Wii]] game console. It is an update of the formula and soundtrack of the original Blaster Master game, also produced by SunSoft, in 1988.
== Emulation Information ==
{{Problems/Tile Edges}} This is only true for the NTSC version, which does happen on console.  Increasing the IR causes it to show up in places it does not happen on console.
{{image|Blaster Master-Overdrive Sprite Edges.jpg|Visible Sprite Edges|br}}


== Problems ==
== Problems ==
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=== Save State Support ===
=== Save State Support ===
Using Dolphin save states causes controls to become stuck shortly after load, making progress impossible.
Using Dolphin save states causes controls to become stuck shortly after load, making progress impossible.
{{Problems/Tile Edges}} The PAL version is unaffected.
{{image|Blaster Master-Overdrive Sprite Edges.jpg|Visible Sprite Edges|br}}


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