Blaster Master: Overdrive: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title          =Blaster Master: Overdrive
|image     = [[File:Blaster Master-Overdrive.jpg]]
|image         =[[File:Blaster Master-Overdrive.jpg|175px]]
|developer = SunSoft
|caption        =
|publisher = SunSoft
|developer     =Sunsoft
|series   = Blaster Master
|publisher     =Gaijinworks
|released  = {{vgrelease|NA=February 8, 2010|EU=June 18, 2010}}
|series         =''Blaster Master''
|genre    = Platform
|genre          =Platformer
|modes    = Single-player
|modes          =Single-player
|input     = Wii Remote
|ratings        ={{vgratings|ESRB=E10+|PEGI=7+}}
|forumlink = http://forums.dolphin-emu.org/Thread-wiiware-blaster-master-overdrive
|platforms      =[[WiiWare]]
|media          =Digital download
|input         =Wii Remote
|compatibility = {{RatingsWW|name=Blaster Master: Overdrive}}
}}
}}


'''Blaster Master: Overdrive''' is a platforming and run and gun video game released by Sunsoft and Gaijinworks as a WiiWare title for the Wii game console. It is an update of the formula and soundtrack of the original Blaster Master game, also produced by Sunsoft, in 1988.
'''Blaster Master: Overdrive''' is a platforming and run and gun video game released by SunSoft and Gaijinworks as a [[WiiWare]] title for the [[Wii]] game console. It is an update of the formula and soundtrack of the original Blaster Master game, also produced by SunSoft, in 1988.
 
== Emulation Information ==
{{Problems/Tile Edges}} This is only true for the NTSC version, which does happen on console.  Increasing the IR causes it to show up in places it does not happen on console.
{{image|Blaster Master-Overdrive Sprite Edges.jpg|Visible Sprite Edges|br}}


== Problems ==
== Problems ==
===Save State Support===
{{Problems|{{#vardefineecho:problems|
 
=== Save State Support ===
Using Dolphin save states causes controls to become stuck shortly after load, making progress impossible.
Using Dolphin save states causes controls to become stuck shortly after load, making progress impossible.


===Hung Music Notes===
}}}}
Notes of the music sometimes hang, playing continuously until the game is reset.
 
===Visible Sprite Edges===
Sprites are slightly mis-sized, causing visible gaps at their edges in the side-scrolling view.
 
[[File:Blaster Master-Overdrive Sprite Edges.jpg|Visible Sprite Edges|300px]]


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =  
|internalres = 1x Native
|dualcorenotes        =
|internalresnotes = Corrects mis-aligned background tiles in NA version
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|recompiler            =
|recompilernotes      =
|graphicsplugin        =
|graphicspluginnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|safetexturecache      =
|safetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspplugin            =
|dsppluginnotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =  
}}
}}
== Version Compatibility ==
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5063|****|}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
|}
{{testing/entry|revision=5.0-424|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 1070|result=Playable.  Sprite Edge issues in NA version.|tester=JMC4789}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
 
{{VideoGallery
[[Category:Platform games]]
|vid1=uqj4jrjC8nQ|cap1=Dolphin Emulator 4.0.2 - Blaster Master: Overdrive (WiiWare) (1080p HD) - Nintendo Wii
|vid2=jPIec-foal8|cap2=Blaster Master Overdrive (WiiWare) on Dolphin SVN R 5063 - Nintendo Wii Emulator
}}
[[Category:WiiWare games]]
[[Category:WiiWare games]]
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