Difference between revisions of "Blood Omen 2: Legacy of Kain"

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m (Text replacement - "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->" to "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->")
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{{Infobox VG
 
{{Infobox VG
 +
|image    = [[File:Blood Omen 2-Legacy of Kain.jpg|300px]]
 
|developer = Nixxes Software
 
|developer = Nixxes Software
 
|publisher = Eidos Interactive
 
|publisher = Eidos Interactive
|released = {{vgrelease|NA=December 9, 2002|EU=January 24, 2003}}
+
|released = {{vgrelease|NA=December 9, 2002|EU=January 24, 2003}}
|genre = Action-adventure
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|genre     = Action-adventure
|modes = Single-player
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|modes     = Single-player
|input = GameCube Controller
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|input     = GameCube Controller
|image = [[File:Blood Omen 2-Legacy of Kain.jpg|300px]]
 
 
|forumlink = http://forums.dolphin-emu.org/Thread-gc-blood-omen-2-legacy-of-kain
 
|forumlink = http://forums.dolphin-emu.org/Thread-gc-blood-omen-2-legacy-of-kain
 
}}
 
}}
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'''''Blood Omen 2: Legacy of Kain''''' is an action-adventure game developed by Crystal Dynamics and Nixxes Software, and published by Eidos Interactive. It is the fourth game in the Legacy of Kain series. Although chronologically it is set between the events of Blood Omen: Legacy of Kain and Legacy of Kain: Soul Reaver, the events of the game did not occur in the original history, and only took place in Nosgoth's history due to a paradoxical time-altering event which took place in Legacy of Kain: Soul Reaver 2 which distorted the timeline.
 
'''''Blood Omen 2: Legacy of Kain''''' is an action-adventure game developed by Crystal Dynamics and Nixxes Software, and published by Eidos Interactive. It is the fourth game in the Legacy of Kain series. Although chronologically it is set between the events of Blood Omen: Legacy of Kain and Legacy of Kain: Soul Reaver, the events of the game did not occur in the original history, and only took place in Nosgoth's history due to a paradoxical time-altering event which took place in Legacy of Kain: Soul Reaver 2 which distorted the timeline.
  
== Patches ==
+
== Problems ==
=== 16:9 Aspect Ratio (Widescreen) AR Codes ===
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{{Problems|{{#vardefineecho:problems|
===== PAL (German)[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1949] =====
+
 
<pre>16:9 Aspect Ratio (Widescreen) [Ralf]
+
 
VC33-UDT8-3BX7J
+
}}}}
VWAY-R3XN-PGK2Q
+
 
EFKJ-J3QH-0A25T
+
== Enhancements ==
AY5H-QW9Y-P69GT
+
=== 16:9 Widescreen Gecko Code ===
WU72-XJ0E-1HM4B
+
==== NA ====
EVP8-A0JW-M6YUK</pre>
+
<pre>$16:9 Widescreen
 +
C2188828 00000002
 +
C022AE3C D0230058
 +
60000000 00000000
 +
04490DBC 3FE38E39
 +
</pre>
 +
 
 +
==== EU ====
 +
<pre>$16:9 Widescreen
 +
C2188828 00000002
 +
C022AE3C D0230058
 +
60000000 00000000
 +
04490DBC 3FE38E39
 +
</pre>
  
 
=== 60Hz AR Codes ===
 
=== 60Hz AR Codes ===
===== PAL (German)[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1949] =====
+
===== EU-German [http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1949] =====
<pre>Enable 60Hz Mode [Ralf]
+
<pre>$Enable 60Hz Mode [Ralf]
 
VM51-ZFC3-D1EK9
 
VM51-ZFC3-D1EK9
 
9HAP-1CBE-BGQJ9
 
9HAP-1CBE-BGQJ9
 
V8HG-GJ10-F5Z32</pre>
 
V8HG-GJ10-F5Z32</pre>
 
== Problems ==
 
=== Background Layering ===
 
Background texture (thick clouds and moon) stays statically fixed in front of foreground and obstructs the view, making the game difficult to play.
 
 
=== <s>Audio Issues</s> ===
 
Audio glitching on start screen, 2 to 3 seconds of music plays, then loops. Fixed with new AX-HLE merge.
 
  
 
== Configuration ==
 
== Configuration ==
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{{VersionCompatibility}}
 
{{VersionCompatibility}}
 
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
 
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
 +
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
 
{{VersionCompatibilityClose}}
 
{{VersionCompatibilityClose}}
  
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{{testing/start}}
 
{{testing/start}}
 
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
 
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=AMD X4 @ 2.4GHz|GPU=AMD Radeon HD 6550|result=
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{{testing/entry|revision=3.5|OS=Windows 7|CPU=AMD X4 @ 2.4GHz|GPU=AMD Radeon HD 6550|result=
 
No FMVs show/sound only, sound and game play is very sluggish and the top half of the screen fails to render. Sound will speed up and overlap if paused. Virtually unplayable.|tester=SniperWolfMGS}}
 
No FMVs show/sound only, sound and game play is very sluggish and the top half of the screen fails to render. Sound will speed up and overlap if paused. Virtually unplayable.|tester=SniperWolfMGS}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD X4 @ 3GHz|GPU=AMD Radeon HD 6950|result=Intro FMVs don't show (sound only). Top half of the screen renders clouds and a moon on top of everything (should be in the background) but the UI. Frame rate is playable, but the clouds/moon issue needs fixing in order to further test accuracy of emulation (or play for that matter).|tester=RaiMage}}
+
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD X4 @ 3GHz|GPU=AMD Radeon HD 6950|result=Intro FMVs don't show (sound only). Top half of the screen renders clouds and a moon on top of everything (should be in the background) but the UI. Frame rate is playable, but the clouds/moon issue needs fixing in order to further test accuracy of emulation (or play for that matter).|tester=RaiMage}}
{{testing/entry|revision=4.0-3933|OS=Windows 7 x64|CPU=Intel Core i7-960 @ 3.6GHz|GPU=NVIDIA GeForce 580|result=Intro video play fine, but layering of clouds/moon still an issue.|tester=Kolano}}
+
{{testing/entry|revision=4.0-3933|OS=Windows 7|CPU=Intel Core i7-960 @ 3.6GHz|GPU=NVIDIA GeForce 580|result=Intro video play fine, but layering of clouds/moon still an issue.|tester=Kolano}}
 +
{{testing/entry|revision=4.0-7365|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|result=zfreeze support allows the game to be perfectly playable.  Was perfect up until I could not stand it any longer.|tester=JMC47}}
 
{{testing/end}}
 
{{testing/end}}
  
 
== Gameplay Videos ==
 
== Gameplay Videos ==
{{YouTube|MD9qxxNCfx8|Dolphin Emulator 4.0.2 - Legacy of Kain: Blood Omen 2 (1080p HD) - Nintendo GameCube|br}}
+
{{VideoGallery
 +
|vid1=MD9qxxNCfx8|cap1=Dolphin Emulator 4.0.2 - Legacy of Kain: Blood Omen 2 (1080p HD) - Nintendo GameCube
 +
|vid2=8URBkUEf9nU|cap2=Dolphin Emulator 5.0-2227 - Legacy of Kain: Blood Omen 2 (1080p) - Nintendo GameCube
 +
|vid3=OyP6c2Wls-U|cap3=Blood Omen 2 [Gamecube] Dolphin 5.0 [1080p HD]
 +
}}
  
 
[[Category:GameCube games]]
 
[[Category:GameCube games]]

Latest revision as of 01:14, 18 January 2020

Blood Omen 2: Legacy of Kain
Blood Omen 2-Legacy of Kain.jpg
Developer(s) Nixxes Software
Publisher(s) Eidos Interactive
Platform(s) GameCube
Release date(s) NA December 9, 2002
EU January 24, 2003
Genre(s) Action-adventure
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Blood Omen 2: Legacy of Kain
Perfect
GameIDs GO2F4F, GO2E4F, GO2D4F, GO2P4F
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Blood Omen 2: Legacy of Kain is an action-adventure game developed by Crystal Dynamics and Nixxes Software, and published by Eidos Interactive. It is the fourth game in the Legacy of Kain series. Although chronologically it is set between the events of Blood Omen: Legacy of Kain and Legacy of Kain: Soul Reaver, the events of the game did not occur in the original history, and only took place in Nosgoth's history due to a paradoxical time-altering event which took place in Legacy of Kain: Soul Reaver 2 which distorted the timeline.

Problems

There are no reported problems with this title.

Enhancements

16:9 Widescreen Gecko Code

NA

$16:9 Widescreen
C2188828 00000002
C022AE3C D0230058
60000000 00000000
04490DBC 3FE38E39

EU

$16:9 Widescreen
C2188828 00000002
C022AE3C D0230058
60000000 00000000
04490DBC 3FE38E39

60Hz AR Codes

EU-German [1]
$Enable 60Hz Mode [Ralf]
VM51-ZFC3-D1EK9
9HAP-1CBE-BGQJ9
V8HG-GJ10-F5Z32

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Blood Omen 2: Legacy of Kain since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-12904 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.5 Windows 7 AMD X4 @ 2.4GHz AMD Radeon HD 6550 No FMVs show/sound only, sound and game play is very sluggish and the top half of the screen fails to render. Sound will speed up and overlap if paused. Virtually unplayable. SniperWolfMGS
4.0.2 Windows 7 AMD X4 @ 3GHz AMD Radeon HD 6950 Intro FMVs don't show (sound only). Top half of the screen renders clouds and a moon on top of everything (should be in the background) but the UI. Frame rate is playable, but the clouds/moon issue needs fixing in order to further test accuracy of emulation (or play for that matter). RaiMage
4.0-3933 Windows 7 Intel Core i7-960 @ 3.6GHz NVIDIA GeForce 580 Intro video play fine, but layering of clouds/moon still an issue. Kolano
4.0-7365 Windows 7 Intel Core i5-3570K @ 4.2GHz NVIDIA GeForce GTX 760 zfreeze support allows the game to be perfectly playable. Was perfect up until I could not stand it any longer. JMC47

Gameplay Videos