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Burnout 2: Point of Impact: Difference between revisions
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{{testing/entry|revision=4.0-4969|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=A lot of effects that were missing in {{revision|4.0-4424}} are now fixed under OpenGL, such as rain, grind sparks, and flame exhaust/tail lights, making the experience while playing much better. There's also less slowdown in general throughout the game, however Crystal Summit Lake (snow conditions) still has major slowdown/stuttering like before which makes the stage almost unplayable.|tester=Xerxes}} | {{testing/entry|revision=4.0-4969|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=A lot of effects that were missing in {{revision|4.0-4424}} are now fixed under OpenGL, such as rain, grind sparks, and flame exhaust/tail lights, making the experience while playing much better. There's also less slowdown in general throughout the game, however Crystal Summit Lake (snow conditions) still has major slowdown/stuttering like before which makes the stage almost unplayable.|tester=Xerxes}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-7700k @ 4.2GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. Game runs at 100% / 60 FPS through all tracks and weather conditions.|tester=}} | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-7700k @ 4.2GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. Game runs at 100% / 60 FPS through all tracks and weather conditions.|tester=}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Atom x7-z8700|GPU=Intel HD Graphics|result=Perfect (50Hz).|tester=tabletgaming.wiki}} | |||
{{testing/end}} | {{testing/end}} | ||