Burnout 2: Point of Impact

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Revision as of 18:55, 11 November 2012 by 78.249.116.216 (talk) (→‎Testing)
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Burnout 2: Point of Impact
Burnout 2 - Point of Impact.jpg
Developer(s) Criterion Games
Publisher(s) Acclaim Entertainment
Platform(s) GameCube
Release date(s) NA April 9, 2003
EU May 9, 2003
Genre(s) Racing
Mode(s) Single-player
Input methods Nintendo GameCube controller
Compatibility 4Stars4.pngEdit rating: Burnout 2: Point of Impact
Playable
GameIDs
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Burnout 2: Point of Impact is the sequel to Burnout. The game is created by Criterion Games and published by Acclaim Entertainment. It launched in early April 2003 for the GameCube and was the last Burnout game made for a Nintendo home console.

Problems

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
DSP Emulator Engine LLE Enables all sounds, including car engine

Version Compatibility

The graph below charts the compatibility with Burnout 2: Point of Impact since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21455 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r3940 Windows XP x86 Intel Core 2 Duo E7400 nVidia GeForce 9600GT Buggy sound Dolphin SVN R 3940 - Burnout 2 - GameCube Emulator dTerenciano
r6145 Windows 7 x64 AMD Phenom 9550 nVidia GeForce 7300 GT Perfect
r6519 Windows XP x86 AMD 64 X2 4000+ nVidia GeForce 8500 GT Full playable but no motor car sound
r7480 Linux Ubuntu 10.04 Lucid Lynx x86_64 Intel Core 2 Duo E8400 ATI Radeon HD 4850 No engine sound. Small and rare graphic corruption. Grinding sparks invisible and making the game run horribly slow if AA is enabled. Game frequently freezing and crashing. Dark Fread
r7624 Linux Ubuntu 10.04 Lucid Lynx x86_64 AMD Phenom II X3 720 nVidia GeForce 8800 GT Running 2x Native Resolution, 2x AA, 4x AF @ 80-100%. Looks and sounds great will full performance settings and LLE on Thread. Some slowdowns, but pretty minor. keller999
3.0-267 Linux Mint 13 Maya x86_64 Intel Core i5 2500K AMD Radeon HD6670 Missing car engine with emulated DSP. Slowdowns with resompiled DSP. yg2f
3.0-734 Linux Mint 13 Maya x86_64 Intel Core i5 2500K AMD Radeon HD6670 Missing car engine with emulated DSP. Slowdowns with recompiled DSP. yg2f
3.0-804 Linux Mint 13 Maya x86_64 Intel Core i5 2500K AMD Radeon HD6670 Sound problems whatever DSP settings (music stops before main menu). Big game slowdonws with and hatched sound with DSP recompiled LLE. yg2f

Gameplay Videos