Captain America: Super Soldier

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Captain America: Super Soldier
Captain America Super Soldier.jpg
Developer(s) High Voltage Software
Publisher(s) Sega
Release date(s) EU July 15, 2011
NA July 19, 2011
Genre(s) Action
Mode(s) Single-player
Input methods Wii Remote + Nunchuk
Compatibility 4PlayableEdit rating: Captain America: Super Soldier
See also...

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Captain America: Super Soldier combines a highly athletic combat system with fluid platforming and a highly tuned suite of shield attacks, as Cap explores a massive castle turned military installation. His shield can be employed in numerous ways: taking out multiple enemies at once, deflecting incoming fire back at enemies, solving puzzles, and scaling walls. Players will be able to launch shield-first into the fray with the superior force of the world's first Super-Soldier at their fingertips and they'll need every bit of that strength to overcome a castle that's both an acrobatic playground for the Captain's physical prowess and a house of mystery with enemies and danger at every turn.

Contents

[edit] Problems

[edit] Configuration

This game doesn't need specific settings to run properly. If you want to get an overview about settings related to performance, please see the performance guide. A full list of config options is available at Template:Config/doc


[edit] Version Compatibility

The graph below charts the compatibility with Captain America: Super Soldier since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

4.0-1444 (current)
2.0 (r5350)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

[edit] Testing

This game has been tested on the environments listed below:

[edit] Gameplay Videos