| Progress continues
Dolphin's developers have been hard at work moving Dolphin forward since 4.0.2. The Dolphin Blog provides updates on Dolphin's recent progress.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Captain America: Super Soldier
|Captain America: Super Soldier|
|Developer(s)||High Voltage Software|
|Release date(s)|| EU July 15, 2011|
NA July 19, 2011
|Input methods||Wii Remote + Nunchuk|
Captain America: Super Soldier combines a highly athletic combat system with fluid platforming and a highly tuned suite of shield attacks, as Cap explores a massive castle turned military installation. His shield can be employed in numerous ways: taking out multiple enemies at once, deflecting incoming fire back at enemies, solving puzzles, and scaling walls. Players will be able to launch shield-first into the fray with the superior force of the world's first Super-Soldier at their fingertips and they'll need every bit of that strength to overcome a castle that's both an acrobatic playground for the Captain's physical prowess and a house of mystery with enemies and danger at every turn.
This game doesn't need non-default settings to run properly. A full list of config options is available in the Config template's documentation.
The graph below charts the compatibility with Captain America: Super Soldier since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This game has been tested on the environments listed below: