Captain America: Super Soldier

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Captain America: Super Soldier
Captain America Super Soldier.jpg
Developer(s) High Voltage Software
Publisher(s) Sega
Release date(s) EU July 15, 2011
NA July 19, 2011
Genre(s) Action
Mode(s) Single-player
Input methods Wii Remote + Nunchuk
Compatibility 4PlayableEdit rating: Captain America: Super Soldier
Playable
GameIDs SFQP8P, SFQE8P
See also...

Dolphin Forum thread
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Captain America: Super Soldier combines a highly athletic combat system with fluid platforming and a highly tuned suite of shield attacks, as Cap explores a massive castle turned military installation. His shield can be employed in numerous ways: taking out multiple enemies at once, deflecting incoming fire back at enemies, solving puzzles, and scaling walls. Players will be able to launch shield-first into the fray with the superior force of the world's first Super-Soldier at their fingertips and they'll need every bit of that strength to overcome a castle that's both an acrobatic playground for the Captain's physical prowess and a house of mystery with enemies and danger at every turn.

Problems[edit]

There are no reported problems with this title, though open issues may exist in Dolphin's Issue Tracker.

Configuration[edit]

This title doesn't need non-default settings to run properly. A full list of config options is available here.

Version Compatibility[edit]

The graph below charts the compatibility with Captain America: Super Soldier since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-1444 (current)
2.0 (r5384)
Assume compatibility aligns with the indicated revisions, but it may extend to prior revisions or gaps may exist within indicated ranges due to limited testing. Please update as appropriate.

Testing[edit]

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester

Gameplay Videos[edit]