Captain America: Super Soldier: Difference between revisions

Jump to navigation Jump to search
m
m (Text replacement - "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->" to "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->")
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image    = [[File:Captain America Super Soldier.jpg|300px]]
|developer = High Voltage Software  
|developer = High Voltage Software  
|publisher = Sega
|publisher = Sega
|genre = Action
|released = {{vgrelease|EU=July 15, 2011|NA|July 19, 2011}}
|modes = Single-player
|genre    = Action
|released = {{vgrelease|EU=July 15, 2011}}{{vgrelease|NA=July 19, 2011}}
|modes    = Single-player
|input = Wii Remote + Nunchuk
|input     = Wii Remote + Nunchuk
|image = [[File:Captain America Super Soldier.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-wii-captain-america-super-soldier--26419
|forumlink = http://forums.dolphin-emu.org/Thread-wii-captain-america-super-soldier--26419
}}
}}


'''''Captain America: Super Soldier''''' combines a highly athletic combat system with fluid platforming and a highly tuned suite of shield attacks, as Cap explores a massive castle turned military installation. His shield can be employed in numerous ways: taking out multiple enemies at once, deflecting incoming fire back at enemies, solving puzzles, and scaling walls. Players will be able to launch shield-first into the fray with the superior force of the world's first Super-Soldier at their fingertips and they'll need every bit of that strength to overcome a castle that's both an acrobatic playground for the Captain's physical prowess and a house of mystery with enemies and danger at every turn.
'''''Captain America: Super Soldier''''' combines a highly athletic combat system with fluid platforming and a highly tuned suite of shield attacks, as Cap explores a massive castle turned military installation. His shield can be employed in numerous ways: taking out multiple enemies at once, deflecting incoming fire back at enemies, solving puzzles, and scaling walls. Players will be able to launch shield-first into the fray with the superior force of the world's first Super-Soldier at their fingertips and they'll need every bit of that strength to overcome a castle that's both an acrobatic playground for the Captain's physical prowess and a house of mystery with enemies and danger at every turn.
== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Configuration ==
== Configuration ==
Line 29: Line 34:


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=RYwhVAPbjeI|cap1=Captain America: Super Soldier - Wii Gameplay 4k 2160p (DOLPHIN)
|vid2=YkNR7anosn8|cap2=Captain America: Super Soldier - Dolphin Emulator 5.0-9209 [1080p HD] - Nintendo Wii
}}


[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Ships with debugging symbols]]
1,304

edits

Navigation menu