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=== Audio === | === Audio === | ||
'''DSP HLE''' is the fastest DSP Emulator Engine. It is very reliable, and only a few titles still have problems with it. See [[DSP LLE]] for more details. ''' | '''DSP HLE''' is the fastest DSP Emulator Engine. It is very reliable, and only a few titles still have problems with it. See [[DSP LLE]] for more details. '''Cubeb''' is the faster backend. Recommended on almost all titles. | ||
== Graphics Settings == | == Graphics Settings == | ||
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* Depending of the game and the graphics card: '''OpenGL''' or '''Direct3D 11''' in backend setting will offer better performance. Vulkan is still in experimental phase and it still is not recommended. | * Depending of the game and the graphics card: '''OpenGL''' or '''Direct3D 11''' in backend setting will offer better performance. Vulkan is still in experimental phase and it still is not recommended. | ||
* '''V-Sync''' helps prevent screen tearing. | * '''V-Sync''' helps prevent screen tearing. | ||
* '''Use Fullscreen''' toggles between fullscreen and windowed mode. | |||
** Exclusive Fullscreen is available on Windows, it gives Dolphin full control over the graphics card. This results in minimal latency which is important for competitive games such as [[Super Smash Bros. Melee]]. More details on its benefits can be found on [https://dolphin-emu.org/blog/2014/07/31/dolphin-progress-report-july-2014/#40-2286-d3d-exclusive-fullscreen-by-armada651 Progress Report of July 2014]. D3D is well supported for Exclusive Fullscreen [https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/VideoBackends/D3D/Render.cpp#L907]. Support on OpenGL is more of a hack [https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/DolphinWX/Frame.cpp#L199]. Exclusive fullscreen is enabled by default when it is supported, it can be disabled by checking the '''Borderless Fullscreen''' checkbox under Graphics > Advanced > Misc. | |||
=== Enhancements === | === Enhancements === |