Configuring Controllers: Difference between revisions

Jump to navigation Jump to search
m (Text replacement - "== ([^=\[{])" to "== $1")
(I feel like there is massive duplication in this page)
Line 7: Line 7:


=== Real GameCube Controller (GameCube Adapter) ===
=== Real GameCube Controller (GameCube Adapter) ===
To use the actual GameCube Controllers using an Official GameCube Controller Adapter for Wii U (and it's clones), see [[How to use the Official GameCube Controller Adapter for Wii U in Dolphin]]. It does not require any button configuration. Other adapters behave as generic controllers and need to be configured (see below).
To use the actual GameCube Controllers using an Official GameCube Controller Adapter for Wii U (and its clones), see [[How to use the Official GameCube Controller Adapter for Wii U in Dolphin]]. It does not require any button configuration. Other adapters behave as generic controllers and need to be configured (see below).




Line 22: Line 22:




Choose any controller that is connected to your PC in the '''Device''' dropdown, and set the buttons and axes to your liking.
Choose any device that is connected to your PC in the '''Device''' dropdown, and set the buttons and axes to your liking.
*Left click a slot to detect input, then press a button or axes on your selected controller to save it to that slot.
*Left click a slot to detect input, then press a button/key or axes on your selected device to save it to that slot.
*Middle click a slot to clear it of inputs.
*Middle click a slot to clear it of inputs.
*Right click a slot to show more input options.
*Right click a slot to show more input options.
Line 30: Line 30:
If you controller supports it, '''Rumble''' will allow your controller to experience the Wii Remote's rumble functionality. Within the rumble configuration window, click on the motor pattern you wish to use (sine, cosine, etc), and press "Select" to apply it. If you wish to add a second pattern, with your existing pattern still there, click another pattern and press '''"| OR"'''. Hit '''"OK"''' to accept the changes and exit the window.
If you controller supports it, '''Rumble''' will allow your controller to experience the Wii Remote's rumble functionality. Within the rumble configuration window, click on the motor pattern you wish to use (sine, cosine, etc), and press "Select" to apply it. If you wish to add a second pattern, with your existing pattern still there, click another pattern and press '''"| OR"'''. Hit '''"OK"''' to accept the changes and exit the window.


'''Background input''' lets you use the controller even if Dolphin isn't in focus.
'''Background Input''' lets you use the controller or keyboard even if Dolphin isn't in focus.


'''Radius''' limits the radius of the joystick input. Since the GameCube controller does not use 100% of its radius, a radius of 70-75 is appropriate for most controllers. Those using an unofficial GameCube adapter should set the radius to 100.  
With '''Iterative Input''' checked, it will turn the configuration window into sequence mode (I.E. once you click on a slot to set a button/key for it, it will start a sequence). As soon as you press a input on your device and it gets assigned, it will jump to the next slot for you to assign another input to, and it will keep going until the sequence is done.
 
'''Radius''' limits the radius of the joystick input. Since the GameCube controller does not use 100% of its radius, a radius of 70-75 is appropriate for most controllers. Those using an unofficial GameCube adapter should set the radius to 100.


'''Profile''' allows you to save/load input configs.
'''Profile''' allows you to save/load input configs.
Line 65: Line 67:


'''"Emulated Wiimote"''' works in the same way as the GameCube Controller settings. Choose any device that is connected to your PC in the '''Device''' dropdown, and set the buttons and axes to your liking.
'''"Emulated Wiimote"''' works in the same way as the GameCube Controller settings. Choose any device that is connected to your PC in the '''Device''' dropdown, and set the buttons and axes to your liking.
*Left click a slot to detect input, then press a button or axes on your selected controller to save it to that slot.
*Left click a slot to detect input, then press a button/key or axes on your selected device to save it to that slot.
*Middle click a slot to clear it of inputs.
*Middle click a slot to clear it of inputs.
*Right click a slot to show more input options.
*Right click a slot to show more input options.
Line 72: Line 74:
'''Extension''' Allows you to add an emulated Nunchuk, Guitar, or other Wii Remote peripheral. Select the extension you want to emulate in the dropdown, and press configure to open a window with slots just like the Emulated Wiimote window. Select buttons and axes as you wish, and press OK to save.
'''Extension''' Allows you to add an emulated Nunchuk, Guitar, or other Wii Remote peripheral. Select the extension you want to emulate in the dropdown, and press configure to open a window with slots just like the Emulated Wiimote window. Select buttons and axes as you wish, and press OK to save.


'''Background Input''' lets you use the controller even if Dolphin isn't in focus.
'''Background Input''' lets you use the controller or keyboard even if Dolphin isn't in focus.


'''Sideways Wiimote''' changes the emulated Wii Remote controls to allow you to play games as though the Wii Remote is sideways, without actually changing your controls. It is useful for games such as [[New Super Mario Bros. Wii]] that are designed for it.
'''Sideways Wiimote''' changes the emulated Wii Remote controls to allow you to play games as though the Wii Remote is sideways, without actually changing your controls. It is useful for games such as [[New Super Mario Bros. Wii]] that are designed for it.


'''Upright Wiimote''' alters the base swinging and tilting orientation of the emulated wiimote to the upright position.
'''Upright Wiimote''' alters the base swinging and tilting orientation of the emulated wiimote to the upright position.
With '''Iterative Input''' checked, it will turn the configuration window into sequence mode (I.E. once you click on a slot to set a button/key for it, it will start a sequence). As soon as you press a input on your device and it gets assigned, it will jump to the next slot for you to assign another input to, and it will keep going until the sequence is done.


'''Speaker Pan''' allows you to shift the emulated Wii Remote audio to the left or the right on your system speakers, if '''Enable Speaker Data''' is checked. -127 is left, 0 is centered, and +127 is right.
'''Speaker Pan''' allows you to shift the emulated Wii Remote audio to the left or the right on your system speakers, if '''Enable Speaker Data''' is checked. -127 is left, 0 is centered, and +127 is right.