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|developer = Traveller's Tales | |developer = Traveller's Tales | ||
|publisher = Universal Interactive Studios, Konami | |publisher = Universal Interactive Studios, Konami | ||
|series = | |series = Crash Bandicoot | ||
|released = {{vgrelease|NA=September 17, 2002|EU=November 1, 2002|JP|December 4, 2003}} | |released = {{vgrelease|NA=September 17, 2002|EU=November 1, 2002|JP|December 4, 2003}} | ||
|genre = Platform | |genre = Platform | ||
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}} | }} | ||
'''''Crash Bandicoot: The Wrath of Cortex''''' is the sixth installment in the Crash video game series. It is the first platform game in the series not to be developed by Naughty Dog and the fourth game in the main series of the franchise. The story centers on the appearance of a new superweapon created by the main antagonist of the series, Doctor Neo Cortex, along with a group of destructive masks known as the Elementals. Crash Bandicoot and his sister Coco must travel the world and gather special Crystals that will return the Elementals to a hibernational state and defeat Cortex's new superweapon, a genetically-advanced bandicoot named Crunch Bandicoot. | '''''Crash Bandicoot: The Wrath of Cortex''''' (aka '''''Crash Bandicoot 4: Sakuretsu! Majin Power''''' in Japan) is the sixth installment in the Crash video game series. It is the first platform game in the series not to be developed by Naughty Dog and the fourth game in the main series of the franchise. The story centers on the appearance of a new superweapon created by the main antagonist of the series, Doctor Neo Cortex, along with a group of destructive masks known as the Elementals. Crash Bandicoot and his sister Coco must travel the world and gather special Crystals that will return the Elementals to a hibernational state and defeat Cortex's new superweapon, a genetically-advanced bandicoot named Crunch Bandicoot. | ||
== Problems == | == Problems == | ||
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== Enhancements == | == Enhancements == | ||
=== Widescreen | === 16:9 Widescreen Gecko Code === | ||
==== | ==== NA ==== | ||
<pre> | <pre>$16:9 Widescreen | ||
040AC768 D01E0040 | 040AC768 D01E0040 | ||
04122370 3FE38E39 | 04122370 3FE38E39 | ||
</pre> | </pre> | ||
=== | ==== EU ==== | ||
===== PAL | <pre>$16:9 Widescreen | ||
<pre> | 040AC9A4 D01E0040 | ||
04123658 3FE38E39 | |||
</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre>$60Hz | |||
04000088 3FE08016 | |||
0400008C 63FFECE4 | |||
04000090 480E7FE0 | |||
040E806C 4BF1801C | |||
04123558 43E00000 | |||
0216ECEA 000001C0 | |||
0216ECEC 000001C0 | |||
0216ECF0 00000010 | |||
0216ECF4 000001C0 | |||
</pre> | </pre> | ||
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|vid1=iQC2EcoFU5Q|cap1=Dolphin Emulator 4.0.2 - Crash Bandicoot: The Wrath of Cortex (1080p HD) - Nintendo GameCube | |vid1=iQC2EcoFU5Q|cap1=Dolphin Emulator 4.0.2 - Crash Bandicoot: The Wrath of Cortex (1080p HD) - Nintendo GameCube | ||
|vid2=XH0UfcrzTm0|cap2=Dolphin - Crash Bandicoot: The Wrath of Cortex Gameplay | |vid2=XH0UfcrzTm0|cap2=Dolphin - Crash Bandicoot: The Wrath of Cortex Gameplay | ||
|vid3= | |vid3=Fnu2t0HBtrg|cap3=Crash Bandicoot: The Wrath of Cortex - NVIDIA SHIELD Android TV - Dolphin Emulator 5.0-12436 - GCN | ||
|vid4=iMZpurdhga4|cap4=(1440p60) Crash Bandicoot: The Wrath of Cortex Gameplay GameCube - Dolphin 5.0 | |||
| | |vid5=EsQX_CIWs2U|cap5=Crash Bandicoot the Wrath of Cortex fedora 25 dolphin-emu 3406 | ||
| | |vid6=Hk_t-DUQX8M|cap6=Crash Bandicoot 4: Sakuretsu! Majin Power [JP] [Gamecube] Dolphin 5.0 [1080p HD] | ||
| | |vid7=yAOIgS-byLU|cap7=Crash Bandicoot: The Wrath of Cortex [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | ||
| | |||
}} | }} | ||
{{Navigation/Crash Bandicoot}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Ships with debugging symbols]] |
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