Dead Rising: Chop Till You Drop: Difference between revisions

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{{Infobox VG
{{Infobox VG
|developer = TOSE Software Inc., Capcom Production Studio 1
|image    = [[File:Dead RisingChopTillYouDrop.jpg|300px]]
|publisher = Capcom, THQ
|developer = TOSE, Capcom Production Studio 1
|released = {{vgrelease|JP=February 19, 2009|AUS=February 26, 2009|NA=February 24, 2009|EU=February 27, 2009}}
|publisher = {{vgrelease|JP/NA/EU|Capcom}}{{vgrelease|AUS=THQ}}
|genre = Action-Adventure
|released = {{vgrelease|JP=February 19, 2009|AUS=February 26, 2009|NA=February 24, 2009|EU=February 27, 2009}}
|modes = Single-Player
|genre     = Action-adventure
|input = Wii Remote, Nunchuk
|modes     = Single-player
|image = [[File:Dead RisingChopTillYouDrop.jpg|300px]]
|input     = Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-dead-rising-chop-till-you-drop--26590
|forumlink = http://forums.dolphin-emu.org/Thread-wii-dead-rising-chop-till-you-drop--26590
}}
}}
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Unknown Pointer ===
=== Unknown Pointer ===
On the mission where you need to get the medicine there is a video sequence about the mad shop keeper. After the video two unknown pointer errors have been seen.
On the mission where you need to get the medicine there is a video sequence about the mad shop keeper. After the video two unknown pointer errors have been seen.
{{image|Dead Rising Chop Till You Drop-Unknown Pointer 1.jpg|Unknown pointer errors|br}}


[[file:Dead Rising Chop Till You Drop-Unknown Pointer 1.jpg]]
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|forcefilter          = On
|efbscaledcopy        = On
|efbcopy              = Texture
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
{{VersionCompatibilityVersion|5152|****|}}
{{VersionCompatibilityVersion|5152|****}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5152|OS=Windows 7x64|CPU=Intel Core i7-920 @ 4.05GHz|GPU=Radeon HD 4890|result=The game can be played at full speed's in HD even with fraps recording. [http://www.youtube.com/watch?v=TYbJt09twpY Dead Rising: Chop Till You Drop on Dolphin Wii/GC Emulator (1080p HD) Full Speed]|tester=iNexXxuS}}
{{testing/entry|revision=5152|OS=Windows 7|CPU=Intel Core i7-920 @ 4.05GHz|GPU=ATI Radeon HD 4890|result=The game can be played at full speed's in HD even with fraps recording. [http://www.youtube.com/watch?v=TYbJt09twpY Dead Rising: Chop Till You Drop on Dolphin Wii/GC Emulator (1080p HD) Full Speed]|tester=iNexXxuS}}
{{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel Core i7-960 @ 3.2GHz|GPU=ATI Radeon HD 5870|result=Played to completion @ Full speed 30FPS with zero drops @ 4x native res with 16x AF and 2x AA using Direct3D 11 renderer. Game locks up when left idle in item menu for extended periods of time (5 mins+). After some cutscenes the game refuses to recognize your inputs if you leave the window the game is running in. Solution is to simply to not alt-tab or otherwise leave the tenderer until the cut-scene is played to completion. Minor sound screeching solved by using "XAudio2" as the audio back-end.|tester=SomeGP}}
{{testing/entry|revision=3.0-377|OS=Windows 7|CPU=Intel Core i7-960 @ 3.2GHz|GPU=ATI Radeon HD 5870|result=Played to completion @ Full speed 30FPS with zero drops @ 4x native res with 16x AF and 2x AA using Direct3D 11 renderer. Game locks up when left idle in item menu for extended periods of time (5 mins+). After some cutscenes the game refuses to recognize your inputs if you leave the window the game is running in. Solution is to simply to not alt-tab or otherwise leave the tenderer until the cutscene is played to completion. Minor sound screeching solved by using "XAudio2" as the audio back-end.|tester=SomeGP}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|TYbJt09twpY|Dead Rising: Chop Till You Drop on Dolphin Wii/GC Emulator (1080p HD) Full Speed|br}}
{{VideoGallery
 
|vid1=LgUJupJRL4A|cap1=Dolphin Emulator 4.0.2 - Dead Rising: Chop Till You Drop (1080p HD) - Nintendo Wii
[[Category:Action-adventure games]]
|vid2=TYbJt09twpY|cap2=Dead Rising: Chop Till You Drop on Dolphin Wii/GC Emulator (1080p HD) Full Speed
|vid3=zsvCgyA_av8|cap3=Dead Rising: Chop Till You Drop - Dolphin Emulator 5.0-9956 [1080p HD] - Nintendo Wii
}}
[[Category:Wii games]]
[[Category:Wii games]]
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