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Doala de Wii
Doala de Wii | |
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Developer(s) | Tera Box |
Publisher(s) | Tera Box |
Platform(s) | Wii |
Release date(s) | JP April 2, 2009 |
Genre(s) | Party |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In Doala de Wii (ドアラでWii) the Chunichi Dragons' mascot "Doala" is finally game! In the "room of Doala" of the main mode, using the Wii remote control it is possible to touch Doala on the face and legs in seven locations, producing various reactions. Play multiple mini-games with Doala.
Problems
Shadows
While Doala has a shadow in the minigames, he never casts one in his main room. Once a shadow has been loaded however, it will follow him to his room.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Doala de Wii since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
5.0-11193 | Windows 10 | AMD Ryzen 3 1300X @ 3.5 GHz | NVIDIA GeForce GTX 1050 Ti | The game runs as normal, except for a minor glitch with the shadows. Doala does not cast a shadow in the main room on real hardware, but he casts whichever shadow was used last in Dolphin. | Deerly beloved |
Gameplay Videos
- Tera Box (Developer)
- Tera Box (Publisher)
- Japan (Release region)
- 2009 (Initial release year)
- Party (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested
- Untested for 2500+ revisions
- Wii games