Dolphin Manual: Difference between revisions

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'''Ignore Format Changes:''' When enabled, Dolphin will ignore any commands from the game to reinterpret existing EFB data into another format. This hardware function is rarely used and is generally a free speedup, so it is enabled by default. However some games can have problems if this option is enabled. For the OpenGL backend, this option is always enabled and cannot be unchecked.
'''Ignore Format Changes:''' When enabled, Dolphin will ignore any commands from the game to reinterpret existing EFB data into another format. This hardware function is rarely used and is generally a free speedup, so it is enabled by default. However some games can have problems if this option is enabled.




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'''Hacked Buffer Upload:''' OpenGL only. Uses a hacked upload technique to stream vertices. The OpenGL specification actually forbids this method; it may produce heavy graphical glitches, however, it usually results in a speed-up, especially for Nvidia GPUs. If no graphical glitches occur with this option enabled, it is recommended to leave it checked.
'''Fast Depth Calculation:''' Uses a less accurate algorithm to calculate depth values. Although it may cause issues in a few games, it can result in a speed-up. Unless graphical glitches occur, it is recommended to leave it checked.
 
'''Vertex Streaming Hack:''' OpenGL only. Speeds up OpenGL vertex streaming by using unsafe code. It may produce heavy graphical glitches, however, it usually results in a speed-up, especially for Nvidia GPUs. If no graphical glitches occur with this option enabled, it is recommended to leave it checked.


== Advanced Graphics Options ==
== Advanced Graphics Options ==