Progress Continues
We've already had 21555 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Dolphin Manual: Difference between revisions
Jump to navigation
Jump to search
m (I was wrong about this...) |
m (→Hacks) |
||
Line 433: | Line 433: | ||
'''Ignore Format Changes:''' When enabled, Dolphin will ignore any commands from the game to reinterpret existing EFB data into another format. This hardware function is rarely used and is generally a free speedup, so it is enabled by default. However some games can have problems if this option is enabled | '''Ignore Format Changes:''' When enabled, Dolphin will ignore any commands from the game to reinterpret existing EFB data into another format. This hardware function is rarely used and is generally a free speedup, so it is enabled by default. However some games can have problems if this option is enabled. | ||
Line 470: | Line 470: | ||
''' | '''Fast Depth Calculation:''' Uses a less accurate algorithm to calculate depth values. Although it may cause issues in a few games, it can result in a speed-up. Unless graphical glitches occur, it is recommended to leave it checked. | ||
'''Vertex Streaming Hack:''' OpenGL only. Speeds up OpenGL vertex streaming by using unsafe code. It may produce heavy graphical glitches, however, it usually results in a speed-up, especially for Nvidia GPUs. If no graphical glitches occur with this option enabled, it is recommended to leave it checked. | |||
== Advanced Graphics Options == | == Advanced Graphics Options == |