Donkey Kong Country Returns: Difference between revisions

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(Z-Order is related to a setting that is now default. Non-default settings aren't listed, so, entry gone.)
(→‎Testing: Per our conventions we only accept English test entries...)
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{{testing/entry|revision=4.0-2312|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=NVIDIA GeForce GT 555M|result=35-60FPS (depending on "busy" parts) with following option changes. Enter properties of the game, UNTICK (CORE) Enable MMU/Sync GPU thread/Speed up Disc/vBeam hack, leaving other options default. Without this, was getting 20-40FPS. Sound partial glitching but not experience ruining. Few graphical glitches but again, not game breaking.|tester=Rmpinky}}
{{testing/entry|revision=4.0-2312|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=NVIDIA GeForce GT 555M|result=35-60FPS (depending on "busy" parts) with following option changes. Enter properties of the game, UNTICK (CORE) Enable MMU/Sync GPU thread/Speed up Disc/vBeam hack, leaving other options default. Without this, was getting 20-40FPS. Sound partial glitching but not experience ruining. Few graphical glitches but again, not game breaking.|tester=Rmpinky}}
{{testing/entry|revision=4.0-5852|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 570|result=Played to completion, 1600x900, vsync, Direct 3D, 60FPS with dips to ~30 in a very few instances. Occasional  stutter on loading, mostly when entering level or bonus stages. When dipping at 30FPS, audio also start to slightly fuzz and jerk but still is syncronized and constant. After atempting last boss multiple times, transition screens (death/enter stage) started to glitch.|tester=Iscariath}}
{{testing/entry|revision=4.0-5852|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 570|result=Played to completion, 1600x900, vsync, Direct 3D, 60FPS with dips to ~30 in a very few instances. Occasional  stutter on loading, mostly when entering level or bonus stages. When dipping at 30FPS, audio also start to slightly fuzz and jerk but still is syncronized and constant. After atempting last boss multiple times, transition screens (death/enter stage) started to glitch.|tester=Iscariath}}
{{testing/entry|revision=4.0-6046|OS=Windows 10|CPU=Intel Core i5-2500k @ 3.3GHz|GPU=NVIDIA GeForce GTX 650 Ti Boost|result=O Game flui muito bem na revisão 4.0-6046, mais apresenta algumas travadas no áudio.|tester=Willjay_01}}
{{testing/end}}
{{testing/end}}