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Doshin the Giant
|Doshin the Giant
|JP March 14, 2002
EU September 20, 2002
Doshin the Giant (aka Kyojin no Doshin (巨人のドシン) in Japan) is a 1999 Nintendo god simulation game for the Nintendo 64DD released in Japan on December 1, 1999. The original game was bundled with the 64DD console. An add-on was released five months later called Kyojin no Doshin Kaih. Sensen Chibikko Chikko Daish.gou, which took a very different perspective of the game. The original Doshin game was later released and upgraded graphically to the Nintendo GameCube and released in Japan on March 14, 2002 and Europe on September 20, 2002. It was not released in North America because of a deal struck between Nintendo and Atlus over the localization of another niche game called Cubivore: Survival of the Fittest, which would have released at about the same time on the GameCube.
There are no reported problems with this title.
16:9 Widescreen Gecko Code
$16:9 Widescreen 0417AABC 3FE38E39 0417B0B8 BF2AAAAB 0417B0BC 3F2AAAAB 0417BBFC BF2AAAAB 0417BC00 3F2AAAAB
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 04015D04 38C00000 04097F8C 38600005
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Doshin the Giant since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Mac OS X 10.7.2
|Intel Core i7-2675QM @ 2.2 GHz
|AMD Radeon HD 6750M
|The game will attempt to access the memory card if the introduction is skipped. Game crashes Dolphin.
|Intel Core i3-3220 @ 3.3 GHz
|NVIDIA GeForce GTX 1060
|Perfect and full speed with default settings. There's some seams in the water when you look out onto the ocean at certain angles, but these happen on console as well. Played through three in-game days.