Dragon Ball Z: Budokai Tenkaichi 3
Dragon Ball Z: Budokai Tenkaichi 3 | |
---|---|
![]() | |
Developer(s) | Spike |
Publisher(s) | NA Atari JP/EU Namco Bandai Games |
Series | Dragon Ball Z, Budokai Tenkaichi |
Platform(s) | Wii |
Release date(s) | JP October 4, 2007 NA December 3, 2007 EU February 15, 2008 AUS February 2008 |
Genre(s) | Fighting, Anime |
Mode(s) | Single-player, Multiplayer (2), Online (2) |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Dragon Ball Z: Budokai Tenkaichi 3, like its predecessor, despite being released under the Dragon Ball Z label, Budokai Tenkaichi 3 essentially touches upon all series installments of the Dragon Ball franchise, featuring numerous characters and stages set in Dragon Ball, Dragon Ball Z, Dragon Ball GT and numerous film adaptations of Z. The game also features one of Akira Toriyama's original characters only related to Dragon Ball through crossovers, Dr. Slump's Arale Norimaki.
Emulation Information
Shut Down
This game's online functionality has been shut down as of May 20, 2014 and works in neither Dolphin or on Wii hardware.
Controller Map Overlap
Dragon Ball Z: Budokai Tenkaichi 3 is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
Problems
There are no reported problems with this title.
Enhancements
Bloom
Like many titles, bloom does not function appropriately at higher internal resolutions; resulting in ghostly outlines to things. Use 1x IR to avoid this.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Dragon Ball Z: Budokai Tenkaichi 3 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5251 | Windows 7 | Intel Core 2 Duo E8400 @ 3.6 GHz | NVIDIA GeForce 8800 GT | Dragonball Z Budokai Tenkaichi 3 on Dolphin SVN 5251 (1080P) | SharpShot2000 |
r5774 | Windows 7 | Intel Pentium E2200 @ 2.2 GHz x2 | Intel G33/G31 | Perfect On Left Side Black Screen. | DeadPoolAll |
r7310 | Windows 7 | Intel Pentium E5300 @ 2.6 GHz | ATI Radeon HD 5450 | Perfect 50FPS (PAL) with DX9 plugin,Open CL,Disable fog, native off, EFB copy on , Copy to texture | Markon89 |
r7411 | Windows XP | Intel Atom N270 @ 1.6 GHz | Intel GMA 945 | Perfect 8-10FPS. Sound Off for best performance. | LORPAL |
r7478 | Windows 7 | Intel Core i7-2600K @ 3.4 GHz | AMD Radeon HD 6950 | No problems. Runs great on higher revisions.= | Robodt7 |
r7483 | Windows XP | Intel Celeron E3300 @ 2.5 GHz | NVIDIA GeForce GT 240 | Playable 45-60FPS (NTSC) with OpenGL setting. | EliasYFGM |
3.0 | Windows 7 | Intel Core i3-370M @ 2.4 GHz | ATI Mobility Radeon HD 5470 | Perfect (PAL) | Yusuke |
r7625 | Windows 7 | Intel Core i7-2600K | ATI Radeon HD 4870 x2 | Unplayable since r7625 | |
r7695 | Windows 7 | AMD Phenom II x6 @ 3.4 GHz | ATI Radeon HD 5750 | Unplayable, Graphic Problems, 60FPS. | Elratauru |
3.0-152 | Debian 6 | Intel Core 2 Duo @ 2.13 GHz | NVIDIA GeForce 8600 GT | Perfect 30-35FPS | Kaleb |
3.0-226 | Kubuntu 11.10 | AMD Phenom II X4 955 BE | NVIDIA GeForce GT 440 | Perfect except some minor intro movie hiccups, full speed with these settings - internal resolution=2x, anti-aliasing=8xCSAA, anisotropic filtering=16x | |
3.0-371 | Windows 7 | Intel Pentium E5700 @ 3 GHz | AMD Radeon HD 5450 | Runs Great,Playable | Droover |
3.0-371 | Windows 7 | AMD Phenon II x4 840 @ 3.2 GHz | NVIDIA GeForce 9800 GT | Perfect. | Droover |
3.0-733 | Ubuntu 12.04 | AMD FX 6100 @ 3.3 GHz | NVIDIA GeForce GTX 560 Ti | Perfect, no graphic or sound bugs! | Shini |
3.5-301 | Windows 7 | AMD Phenom II x4 965 BE @ 3.41 GHz | AMD Radeon HD 6670 | Perfect (Runs too fast above 40FPS). For best results, limit Dolphin to 40FPS. If you have an FPS limiter (e.g, RadeonPro), limit to 38FPS for just-like-Wii speed. FPS low when @720p on Frieza's spaceship; every other map is AOK. | MajinCry |
Gameplay Videos
- Dragonball Z Budokai Tenkaichi 3 on Dolphin SVN 5251 (1080P)
- Dragon Ball Z: Budokai Tenkaichi 3 - NVIDIA SHIELD Android TV - Dolphin Emulator 5.0-11405 - Wii
- Dragon Ball Z: Budokai Tenkaichi 3 Wii 1080p Gameplay - Dolphin 5.0-18231
|
- Spike (Developer)
- Atari (Publisher)
- North America (Release region)
- Japan (Release region)
- Europe (Release region)
- Namco Bandai Games (Publisher)
- Dragon Ball Z (Series)
- Budokai Tenkaichi (Series)
- Australia (Release region)
- 2007 (Initial release year)
- Fighting (Genre)
- Anime (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Online (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (GPU): Intel
- Tested On (GPU): ATI
- Tested On (GPU): AMD
- Tested On (Release): 3.0
- Tested On (CPU): AMD
- Tested On (OS): Linux
- Untested for 10000+ revisions
- Wii games