Dragon Buster (NES)
Appearance
| Dragon Buster | |
|---|---|
| Developer(s) | TOSE |
| Publisher(s) | Technōs Japan |
| Platform(s) | Virtual Console, NES |
| Release date(s) | Famicom JP January 7, 1987 Virtual Console JP September 15, 2009 |
| Genre(s) | Platform |
| Mode(s) | Single-player, Multiplayer (2) |
| Input methods | Wii Remote, GameCube Controller, Classic Controller |
| Compatibility | 5 Perfect |
| GameIDs | |
| See also... |
Arcade Version |
Dragon Buster (ドラゴンバスター) featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. Dragon Buster was also the earliest game to feature a Double jump mechanic, and one of the first to use a visual health meter.
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Dragon Buster since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
| Test Entries | |||||
|---|---|---|---|---|---|
| Revision | OS | CPU | GPU | Result | Tester |
| 4.0-8445 | Windows 7 | Intel Core i5-3570K @ 3.8 GHz | NVIDIA GeForce GTX 760 | Works OK. Requires EFB2RAM. | JMC47 |
Gameplay Videos
Categories:
- TOSE (Developer)
- Technōs Japan (Publisher)
- Japan (Release region)
- 1987 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Virtual Console games
- NES games