315
edits
Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(Same) |
|||
(10 intermediate revisions by 5 users not shown) | |||
Line 3: | Line 3: | ||
|developer = Ubisoft Reflections | |developer = Ubisoft Reflections | ||
|publisher = Ubisoft | |publisher = Ubisoft | ||
|series = | |series = Driver | ||
|released = {{vgrelease|NA=September 6, 2011|EU/AUS|September 20 2012}} | |released = {{vgrelease|NA=September 6, 2011|EU/AUS|September 20 2012}} | ||
|genre = Racing | |genre = Racing | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = Wii Remote + Nunchuk | |input = Wii Remote + Nunchuk, Nintendo DS | ||
|forumlink = http://forums.dolphin-emu.org/Thread-wii-driver-san-francisco | |forumlink = http://forums.dolphin-emu.org/Thread-wii-driver-san-francisco | ||
}} | }} | ||
'''''Driver: San Francisco''''' marks the return of the established video game series that has sold 14 million copies worldwide. Gamers will play as Detective John Tanner on a relentless manhunt for crime lord Charles Jericho through the hills of the City by the Bay. Thanks to a groundbreaking gameplay feature, players can now seamlessly "shift" between well over a hundred licensed vehicles, keeping them constantly in the heart of the action. With its timeless setting, unique car handling and renewed playability, Driver: San Francisco will revitalize the classic free-roaming, cinematic car chase experience for the current generation of gaming platforms. | '''''Driver: San Francisco''''' marks the return of the established video game series that has sold 14 million copies worldwide. Gamers will play as Detective John Tanner on a relentless manhunt for crime lord Charles Jericho through the hills of the City by the Bay. Thanks to a groundbreaking gameplay feature, players can now seamlessly "shift" between well over a hundred licensed vehicles, keeping them constantly in the heart of the action. With its timeless setting, unique car handling and renewed playability, Driver: San Francisco will revitalize the classic free-roaming, cinematic car chase experience for the current generation of gaming platforms. | ||
== Emulation Information == | |||
{{Problems/DS Connection}} | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Invalid Read Errors === | |||
Starting a new game spews many Invalid Read errors ({{issue|12257}}). Disable Panic Handers to avoid these. Fixed by {{pr|9300}}. | |||
=== Unlimited FPS === | === Unlimited FPS === | ||
This game seems to update at whatever framerate it wants; meaning that on slower computers, even though it is running 60+ fps, the VPS will be under 60; resulting in audio/visual lag. The only workaround for this it to use dualcore and have a fast enough computer to satiate the game's demands for GPU. Single Core seems to be impossible to run full speed. | This game seems to update at whatever framerate it wants; meaning that on slower computers, even though it is running 60+ fps, the VPS will be under 60; resulting in audio/visual lag. The only workaround for this it to use dualcore and have a fast enough computer to satiate the game's demands for GPU. Single Core seems to be impossible to run full speed. | ||
=== Cutscenes === | === <s> Cutscenes </s>=== | ||
The comic book cutscenes require Texture Cache Accuracy | The comic book cutscenes require non-fast Texture Cache Accuracy to display. Refer {{issue|10703}}. Fixed by {{revision|5.0-12656}}. | ||
}}}} | }}}} | ||
Line 27: | Line 31: | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
| | |panichandlers = Off | ||
| | |panichandlersnotes = Allow gameplay start without Invalid Read errors | ||
}} | }} | ||
Line 35: | Line 39: | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|4.0-8627|****|Extremely demanding on single core}} | {{VersionCompatibilityVersion|4.0-8627|****|Extremely demanding on single core}} | ||
{{VersionCompatibilityVersion|5.0-6004|***|Spews Invalid Read errors preventing startup (likely since before this revision)}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 44: | Line 49: | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
|vid1=5E-JfuMOaSI|cap1=Dolphin - Driver San Francisco 4K UHD - Wii Emulator Gameplay | |||
}} | |||
[[Category:Wii games]][[Category:Games that use MetaFortress Anti-Piracy]] | [[Category:Wii games]] | ||
[[Category:Games that use MetaFortress Anti-Piracy]] |