EA Sports Active 2
EA Sports Active 2 | |
---|---|
![]() | |
Developer(s) | Electronic Arts |
Publisher(s) | Electronic Arts |
Series | Sports Active |
Platform(s) | Wii |
Release date(s) | NA November 16, 2010 AUS November 18, 2010 EU November 19, 2010 |
Genre(s) | Fitness |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote, Wii Balance Board, Active Heart Rate Monitor |
Compatibility | 3![]() ![]() Starts |
GameIDs | |
See also... |
Dolphin Forum thread |
EA Sports Active 2 provides total body conditioning using progressive exercise in new prescribed programs. A three-phase, nine-week program provides a fitness roadmap to help keep users motivated and on track of their fitness goals. Additional mini-programs will also be available to add on, keeping workouts fresh and inspiring. The EA Sports Active personal trainer will walk users through their workout and provide continued encouragement with feedback to ensure an optimal workout experience.
Emulation Information
Wii Balance Board
This title supports Wii Balance Board, though no emulation is provided for the Wii Balance Board. The real Wii Balance Board may be required to access some features.
- In Bluetooth Passthrough mode, a Balance Board can be synced just like any Wii Remote, without any special configuration. Refer to the article for details.
- Otherwise, set the Balance Board option in the Controller Configuration dialog from "None" to "Real Balance Board". Then press the red "Sync" button in the battery compartment of the balance board, and press "Refresh" if Continuous Scanning is disabled. There is no fast sync (Wii Remote 1+2) in the Balance Board, so the sync button must be used each time.
Problems
VP6 Videos
EA Sports Active 2 uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings -> Advanced menu.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Manual Texture Sampling | On | Render VP6 video |
Version Compatibility
The graph below charts the compatibility with EA Sports Active 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Electronic Arts (Developer)
- Electronic Arts (Publisher)
- Sports Active (Series)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- 2010 (Initial release year)
- Fitness (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Wii Balance Board (Input supported)
- Active Heart Rate Monitor (Input supported)
- 3 stars (Rating)
- Manual Texture Sampling (Config Required)
- Untested
- Wii games