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Emergency Mayhem
Emergency Mayhem | |
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Developer(s) | Codemasters |
Publisher(s) | Codemasters |
Platform(s) | Wii |
Release date(s) | NA April 15, 2008 AUS May 8, 2008 EU June 13, 2008 |
Genre(s) | Action, Racing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 2![]() ![]() Intro/Menu |
GameIDs | |
See also... |
Dolphin Forum thread |
Emergency Mayhem mixes fast and frantic driving action with hilarious arcade mini games. Take charge of the three Emergency Services, you'll have to battle the traffic and shoot down shortcuts as you race from crazy catastrophe to daft disaster. At each incident, you'll use the Wii Remote in wacky ways to solve unique crises, from disarming bombs to herding escaped penguins!
Problems
Hangs
Hangs will occur starting during the intro, but also throughout game play. These can be worked around by underclocking the CPU under Config \ Advanced \ Enable Emulated CPU Clock Override. Even a small underclock (i.e. 90-95%) seems to resolve the hangs, and related high pitched audio squeals.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
CPU Clock Override | 90-95% | Fixes hangs and audio issues |
Version Compatibility
The graph below charts the compatibility with Emergency Mayhem since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Codemasters (Developer)
- Codemasters (Publisher)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- 2008 (Initial release year)
- Action (Genre)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 2 stars (Rating)
- CPU Clock Override (Config Required)
- Untested
- Wii games