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Epic Mickey: Difference between revisions
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{{Test Entry|revision=6546|OS=Linux | {{Test Entry|revision=6546|OS=Linux x64 (Ubuntu 10.10)|CPU=Intel i7 920|GPU=nVidia GTX 260|result=Mostly fine. The occasional garbled font character even with safe texture on. Had some freezes on the first area but it seems to be fine after that. Sound sometimes cuts out or music stutters (I think going into the menu by pressing 2 and back out fixes it). EFB Scale must be 2x to stop videos corrupting.|tester=}} | ||
{{Test Entry|revision= | {{Test Entry|revision=7120|OS=Windows 7 x64|CPU=AMD Phenom X6 1090T|GPU=ATI HD 4770|result=Occasional garbled font character even with safe texture on; some freezes on the first area; sound sometimes cuts out or music stutters. The '''game''' runs perfectly in 1080p.|tester=}} | ||
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Revision as of 16:48, 6 March 2011
Disney Epic Mickey (frequently referred to as Epic Mickey) is a Mickey Mouse video game designed by Warren Spector, with 2D cinemas by Powerhouse Animation Studios, Inc. and developed by Junction Point Studios for the Wii console, using Emergent Game Technologies' Gamebryo Engine. Epic Mickey is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current pleasant, cheerful image and reintroducing the more devious side of his personality. Spector has collaborated with Walt Disney Animation Studios and Pixar in conjunction with the project. The game was officially announced on October 28, 2009 in London. The game was released on November 25, 2010 in Europe and on November 30 in North America.
Epic Mickey is primarily an open-ended platform game with some RPG elements, and allows players to use their own solutions for getting through the levels. Epic Mickey features a morality system similar to games like inFAMOUS and Spider-Man: Web of Shadows. Different alliances, side-quests and power-ups are made available depending on the actions of the player. It is also possible to avoid boss battles if specific actions are taken.
Problems
x64 Recompiler Issues
To run this game on Dolphin x64 you must use the JITiL experimental recompiler because the default JIT recompiler hangs before start. Refer issue 3520.
Scrambled Fonts
You may experience font issues if Safe Texture Cache is disabled or set to "Fast".
Scrambled Cinematics
You may experience cinematics issues if Force Bi/Trilinear Filtering is enabled. Also try setting EFB scale to 2x (OpenGL).
Configuration
This title does not need non-default settings to run properly.
Testing
Template:Test Entry Template:Test Entry |}
Gameplay Videos
- Junction Point Studios (Developer)
- Disney Interactive Studios (Publisher)
- Platformer (Genre)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Platform games
- Action-adventure games
- Wii games