F1 2002

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F1 2002
F1 2002.jpg
Developer(s) EA Sports
Publisher(s) NA EA Sports
EU Electronic Arts
Platform(s) GameCube
Release date(s) NA June 22, 2002
EU July 19, 2002
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: F1 2002
Playable
GameIDs GF2P69, GF2E69
See also...

Dolphin Forum thread
Open Issues

Search Google
Wikipedia page

In F1 2002, kick off a brand-new season of racing with all the speed, glamor, and rivalry of Formula One. Officially licensed from the Formula One Administration Limited, F1 2002 features real drivers, teams, cars, and tracks from the 2002 FIA Formula One World Championship. Join new teams--Toyota and Renault--and complete all-new challenges that test your driving skills. The higher you place in each race, the more points you receive, and the closer you are to the Constructor's Cup.

Problems

Extremely Long Loads

This game takes a very long time to load (90+ seconds) and has no feedback during the initial chunk. The load times on console are only about 15 seconds, so this is a defect in Dolphin.

Stuttering Cutscenes

As of 4.0-5394, the EA Sports logo during the intro can stutter/freeze using default settings. Setting Texture Cache Accuracy to Medium (middle position) or Safe (left position) solves the issue.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes

Texture Cache Accuracy

Medium (middle position) Fixes stuttering cutscenes

Version Compatibility

The graph below charts the compatibility with F1 2002 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-9211 (current)
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Δ
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0 Windows Intel Core 2 Quad Q9450 @ 3.4GHz AMD Radeon HD 6950 F1 2002 HD Widescreen Hack Spartacus
4.0-5394 Ubuntu 14.10 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 650 Almost perfect with default settings. The intro cutscene fails to update properly without texture cache accuracy medium, and occasionally microstuttering occurs at the beginning of a race, but during gameplay there's zero problems. Constant 100% speed even at 3x IR. Xerxes
4.0-9154 Windows 7 Intel Core i5-660 @ 3.3GHz NVIDIA GeForce GTX 670 Game takes very much to load (loading screen). playable though Steven
4.0-9154 Windows 10 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 760 Game takes forever to load, seemingly hanging, but watching the file monitor reveals it's not stuck. It eventually does load after quite a long wait. On console this wait is extremely long as well, but, I'm not sure if it is this long. Speedup disc transfer rate removes this long wait. JMC4789

Gameplay Videos