Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
F1 2002: Difference between revisions
m (Text replacement - "nVidia" to "NVIDIA") |
m (Text replacement - "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->" to "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->") |
||
Line 26: | Line 26: | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|4.0.2|****}} | {{VersionCompatibilityVersion|4.0.2|****}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} |
Revision as of 09:45, 31 May 2015
F1 2002 | |
---|---|
Developer(s) | EA Sports |
Publisher(s) | NA EA Sports EU Electronic Arts |
Platform(s) | GameCube |
Release date(s) | NA June 22, 2002 EU July 19, 2002 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In F1 2002, kick off a brand-new season of racing with all the speed, glamor, and rivalry of Formula One. Officially licensed from the Formula One Administration Limited, F1 2002 features real drivers, teams, cars, and tracks from the 2002 FIA Formula One World Championship. Join new teams--Toyota and Renault--and complete all-new challenges that test your driving skills. The higher you place in each race, the more points you receive, and the closer you are to the Constructor's Cup.
Problems
Stuttering Cutscenes
As of 4.0-5394, the EA Sports logo during the intro can stutter/freeze using default settings. Setting Texture Cache Accuracy to Medium (middle position) or Safe (left position) solves the issue.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Medium (middle position) | Fixes stuttering cutscenes |
Version Compatibility
The graph below charts the compatibility with F1 2002 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0 | Windows | Intel Core 2 Quad Q9450 @ 3.4GHz | AMD Radeon HD 6950 | F1 2002 HD Widescreen Hack | Spartacus |
4.0-5394 | Linux Ubuntu 14.10 | Intel Core i3-3220 @ 3.3GHz | NVIDIA GeForce GTX 650 | Almost perfect with default settings. The intro cutscene fails to update properly without texture cache accuracy medium, and occasionally microstuttering occurs at the beginning of a race, but during gameplay there's zero problems. Constant 100% speed even at 3x IR. | Xerxes |
Gameplay Videos
- EA Sports (Developer)
- EA Sports (Publisher)
- North America (Release region)
- Electronic Arts (Publisher)
- Europe (Release region)
- 2002 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (OS): Linux
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games