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Famicom Mukashibanashi: Shin Onigashima
|Famicom Mukashibanashi: Shin Onigashima|
|Developer(s)||Nintendo EAD, Pax Softonica|
|Platform(s)||Virtual Console, NES|
|Release date(s)||Famicom Disk System (Disk 1)|
JP September 4, 1987
Famicom Disk System (Disk 2)
JP September 30, 1987
JP June 19, 2007
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
Famicom Mukashibanashi: Shin Onigashima is a text adventure game. The plot revolves around an elderly couple with no children who adopt an infant boy and girl. When the children turn six, a dragon appears in the country, and starts turning people into Oni who steal the souls of others. The Oni arrive at their home and steal the elderly couple's souls. The children decide to save their adoptive parents.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Famicom Mukashibanashi: Shin Onigashima since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|