Fight Night Round 2

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Fight Night Round 2
FightNight2GC.jpg
Developer(s) EA Sports
Publisher(s) EA Sports
Platform(s) GameCube
Release date(s) JP September 1, 2005
NA February 28, 2005
EU March 18, 2005
Genre(s) Sports, Boxing
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Fight Night Round 2
Playable
GameIDs GEYP69, GEYJ13, GEYE69
See also...

Dolphin Forum thread
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Fight Night Round 2 is the sequel to EA Sports' Fight Night 2004. It was the only Fight Night game in the series to be released on GameCube. The GameCube version contains the SNES version of Super Punch-Out!! along with its protagonist as an unlockable character.

Problems

VP6 Videos

Fight Night Round 2 uses the VP6 video codec, common in Electronic Arts' titles, causing it's videos to have vertical line artifacts and other glitches on NVIDIA graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Fight Night Round 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-12245 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0 Windows Intel Core 2 Quad Q9450 @ 3.4GHz AMD Radeon HD 6950 Fight Night Round 2 HD Widescreen Hack Spartacus

Gameplay Videos