Final Fantasy Crystal Chronicles: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image         = [[File:FinalFantasyCrystalChroniclesGC.jpg|300px|Final Fantasy Crystal Chronicles]]
|image     = [[File:FinalFantasyCrystalChroniclesGC.jpg|300px|Final Fantasy Crystal Chronicles]]
|developer     = The Game Designers Studio
|developer = The Game Designers Studio
|publisher     = Square Enix, Nintendo
|publisher = Square Enix, Nintendo
|released     = {{vgrelease|JP=August 8, 2003|NA=February 9, 2004|EU=March 12, 2004}}
|series    = Final Fantasy, Final Fantasy Crystal Chronicles
|series        = ''Final Fantasy''
|released = {{vgrelease|JP=August 8, 2003|NA=February 9, 2004|EU=March 12, 2004}}
|genre         = Action role-playing
|genre     = Action role-playing
|modes         = Single-player, Co-op (4)
|modes     = Single-player, Co-op (4)
|input         = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-final-fantasy-crystal-chronicles--25957
|forumlink = http://forums.dolphin-emu.org/Thread-gc-final-fantasy-crystal-chronicles--25957
}}
}}


'''''Final Fantasy Crystal Chronicles''''', Square's first game for a Nintendo console since the days of the Super NES, takes the lush fantasy world from the Final Fantasy franchise and adds in hack-and-slash-style four-player action. The game does away with traditional experience points and instead focuses on action-oriented combat with a unique co-op slant. Up to three friends can join in on the quest, by using Game Boy Advance units connected to the GameCube as controllers. While all the main action takes place on the screen, the GBAs enable the players to access menus, organize their spell spheres, and perform upgrades without slowing down the action.
'''''Final Fantasy: Crystal Chronicles''''', Square's first game for a Nintendo console since the days of the SNES, takes the lush fantasy world from the ''Final Fantasy'' franchise and adds in hack-and-slash-style four-player action. The game does away with traditional experience points and instead focuses on action-oriented combat with a unique co-op slant. Up to three friends can join in on the quest, by using Game Boy Advance units connected to the GameCube as controllers. While all the main action takes place on the screen, the GBAs enable the players to access menus, organize their spell spheres, and perform upgrades without slowing down the action. The initial release of this game included a GBA Cable to allow players instant access to the game.
The initial release of this game included a GBA Cable to allow players instant access to the game.


== Problems ==
== Emulation Information ==
=== Multiplayer Support via VBA ===
=== Multiplayer Support via VBA ===
Multiplayer support via Visual Boy Advance connectivity works. But is very slow even with only a single instance of VBA-M connected. Refer {{issue|3177}}.
Multiplayer support via Visual Boy Advance connectivity works. But characters will not stop jittering/hitching on multiplayer mode, also attacks and magic can not be charged up and released. Refer {{issue|9528}}.


To set up multiplayer with VBA-M, follow these steps.
To set up multiplayer with VBA-M, follow these steps.
*Download the [http://sourceforge.net/projects/vbam/files/latest/download?source=files latest VBA-M svn].
*Download the [http://sourceforge.net/projects/vbam/files/latest/download?source=files latest VBA-M svn].
*Dump your gba_bios.bin, and enable it in VBA-M (Options > Emulator > Bios Files)
*Dump your gba_bios.bin, and enable it in VBA-M (Options > Game Boy Advance > Configure > Boot ROM)
*Disable "Pause when inactive" in VBA-M (Options > Emulator)
*Enable BIOS File use VBA-M (Options > Game Boy Advance > Use BIOS File)
*In the Dolphin configuration, go to the "Gamecube" tab and select "GBA" for port 2
*Disable "Pause when inactive" in VBA-M (Emulation)
*Start the game in Dolphin and go to a dungeon
*Enable Local Mode (Options > Link > Local Mode)
*In VBA-M, go to Options > Link > Joybus Options and type "127.0.0.1"
*Enable Link at boot (Options > Link > Link at boot)
*When you press ok, Dolphin should freeze (this is normal)
*Use the GameCube link type (Options > Link > Type > GameCube)
*Now load the gba_bios.bin, in the same way you would load a normal gba-game (File > Open GBA)
*In the Dolphin configuration, go to the "Controllers" section and select "GBA" for the port input
*Enable Turbo Mode in VBA (Options > Speed > Turbo Mode), otherwise the game will run at ~8% speed
*Start the game in Dolphin
*Now just wait until it connects. It may take a while, but this is normal
*Now load the gba_bios.bin, in the same way you would load a normal gba-game (File > Open)
*You can use a VBA-M savestate to make it connect faster next time
*Enable Turbo Mode in VBA (Emulation > Turbo mode), otherwise the game will run at ~8% speed
*Now just wait until it connects.
 
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== VBA Support ===
VBA connectivity may be broken since {{revision|5.0-5018}}. Refer {{issue|7098}}.
 
=== Goblin Wall ===
As of {{revision|5.0-540}}, the Goblin Wall level is impossible to clear. After defeating the Goblin King and responding to the subsequent letter received via Mogmail, the screen goes black and audio seems to stutter. Earlier versions of Dolphin can progress past that point, but save files created after that point will have a corrupt header and cannot be loaded. Refer {{issue|9915}}.
 
}}}}
 
== Enhancements ==
=== 16:9 Aspect Ratio Fix ===
The built-in Widescreen Hack causes clipping/culling issues. The following AR codes work as a replacement. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes
 
==== NA ====
<pre>0418542C C3A2C794
04332D74 3FE38E39</pre>


=== <s>Audio Problems</s> ===
==== EU ====
The game's music often becomes distorted after playing a few hours and on slower computers the music can become desynchronized. Fixed by the New-AX-HLE 2.0 merger in {{revision|3.5-1154}}.
<pre>04186548 C3A2C7CC
04333DCC 3FE38E39</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
}}
}}
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5286|****}}
{{VersionCompatibilityVersion|5286|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works playable|tester=ultramann}}
{{testing/entry|revision=7367|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works playable|tester=ultramann}}
{{testing/entry|revision=7367|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game doesn't go after intro cutscene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}}
{{testing/entry|revision=7367|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=NVIDIA GeForce 7025|result=Game doesn't go after intro cutscene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}}
{{testing/entry|revision=7482|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 BE @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Works playable, some slowdowns at the intro|tester=Digital hunter}}
{{testing/entry|revision=7482|OS=Windows 7|CPU=AMD Phenom II X4 965 BE @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Works playable, some slowdowns at the intro|tester=Digital hunter}}
{{testing/entry|revision=7482|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=only black screen|tester=†.fl.l).}}
{{testing/entry|revision=7482|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=NVIDIA GeForce 7025|result=only black screen|tester=†.fl.l).}}
{{testing/entry|revision=7505|OS=Windows 7 x64|CPU=Intel Pentium T4300 @ 2.1GHz|GPU=ATI Mobility Radeon 3650|result=Only Black screen still no matter what settings|tester=WordsMyth}}
{{testing/entry|revision=7505|OS=Windows 7|CPU=Intel Pentium T4300 @ 2.1GHz|GPU=ATI Mobility Radeon 3650|result=Only Black screen still no matter what settings|tester=WordsMyth}}
{{testing/entry|revision=7571|OS=Windows XP x86|CPU=Intel Core2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 260|result=NTSC version stutters occasionally during cutscenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=nykotik}}
{{testing/entry|revision=7571|OS=Windows XP|CPU=Intel Core2 Quad Q9550 @ 2.83GHz|GPU=NVIDIA GeForce GTX 260|result=NTSC version stutters occasionally during cutscenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=nykotik}}
{{testing/entry|revision=7617|OS=Windows 7 x64|CPU=AMD Athlon II X4 630 @ 2.8GHz|GPU=nVidia GeForce GTX 460|result=Works with the dx9 graphics plugin but not with the dx11|tester=ChaosGiant}}
{{testing/entry|revision=7617|OS=Windows 7|CPU=AMD Athlon II X4 630 @ 2.8GHz|GPU=NVIDIA GeForce GTX 460|result=Works with the dx9 graphics plugin but not with the dx11|tester=ChaosGiant}}
{{testing/entry|revision=7717|OS=Windows 7 x64|CPU=Intel Core i5-2410M @ 2.3GHz|GPU=nVidia GeForce GT 540M|result=Similar to an earlier entry on an nVidia card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested.|tester=LtCaptain}}
{{testing/entry|revision=7717|OS=Windows 7|CPU=Intel Core i5-2410M @ 2.3GHz|GPU=NVIDIA GeForce GT 540M|result=Similar to an earlier entry on an NVIDIA card, game freezes on a book in the intro. No audio. White squares replace text. Only PAL version tested.|tester=LtCaptain}}
{{testing/entry|revision=3.0-167|OS=Windows 7 x64|CPU=AMD Phenom II 965 BE @ 3.7GHz|GPU=nVidia GeForce 560 Ti|result=Work great. No issues using DX11 Renderer|tester=Hellbringer616}}
{{testing/entry|revision=3.0-167|OS=Windows 7|CPU=AMD Phenom II 965 BE @ 3.7GHz|GPU=NVIDIA GeForce 560 Ti|result=Work great. No issues using DX11 Renderer|tester=Hellbringer616}}
{{testing/entry|revision=3.0-226|OS=Windows 7 x64|CPU=AMD Tricore|GPU=AMD Radeon|result=NTSC version works playable and fine, PAL version gives the same black screen issues other testers have.|tester=Lob3zNo}}
{{testing/entry|revision=3.0-226|OS=Windows 7|CPU=AMD Tricore|GPU=AMD Radeon|result=NTSC version works playable and fine, PAL version gives the same black screen issues other testers have.|tester=Lob3zNo}}
{{testing/entry|revision=3.0-505|OS=Windows 7 x64|CPU=Intel Core i7-980 @ 2.8GHz|GPU=ATI Radeon HD 5800|result=PAL: Map Screen Black, No Sound, Dolphin Crashes at Saving-process|tester=Jackall4BDN}}
{{testing/entry|revision=3.0-505|OS=Windows 7|CPU=Intel Core i7-980 @ 2.8GHz|GPU=ATI Radeon HD 5800|result=PAL: Map Screen Black, No Sound, Dolphin Crashes at Saving-process|tester=Jackall4BDN}}
{{testing/entry|revision=3.5-420|OS=Windows 8 x64|CPU=Intel Core i5 @ 2.4GHz|GPU=nVidia GeForce 310M|result=Almost no problems, just the connection with VBA is slow. audio distortion only appears after playing a long time and can be resolved by making a savestate and restarting the emulation.|tester=Nar}}
{{testing/entry|revision=3.5-420|OS=Windows 8|CPU=Intel Core i5 @ 2.4GHz|GPU=NVIDIA GeForce 310M|result=Almost no problems, just the connection with VBA is slow. audio distortion only appears after playing a long time and can be resolved by making a savestate and restarting the emulation.|tester=Nar}}
{{testing/entry|revision=3.5-1250|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6700 @ 2.66GHz|GPU=nVidia GeForce 9600GT |result=No audio anymore (unless "DSP on Dedicated Thread" is enabled). Connection with VBA is still slow.|tester=Nar}}
{{testing/entry|revision=3.5-1250|OS=Windows 7|CPU=Intel Core 2 Quad Q6700 @ 2.66GHz|GPU=NVIDIA GeForce 9600 GT |result=No audio anymore (unless "DSP on Dedicated Thread" is enabled). Connection with VBA is still slow.|tester=Nar}}
{{testing/entry|revision=4.0|OS=Windows|CPU=Intel Core 2 Quad Q9450 @ 3.4GHz|GPU=AMD Radeon HD 6950|result=[https://www.youtube.com/watch?v=q0qopr2wSSA&hd=1 FF Crystal Chronicles HD Widescreen Hack]|tester=Spartacus}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i7-4960X @ 4.6GHz|GPU=NVIDIA GeForce 780 Ti|result=Constant 100% (NTSC Version ONLY), using Dolphin recommended settings, DX11 (OpenGL causes graphical glitches), 4 x Internal and 8 x AA (no quantity levels). Just finished the game without any problems at all. **Point of Interest; Using AR Codes in Towns/Villages may cause Dolphin to crash **|tester=himalayan}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-4960X @ 4.6GHz|GPU=nVidia GeForce 780 Ti|result=Constant 100% (NTSC Version ONLY), using Dolphin recommended settings, D11 (OpenGL causes graphical glitches), 4 x Internal and 8 x AA. Tested for around 8 hours and no problems found so far.|tester=himalayan}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=kZ_JhR0mKJI|cap1=Final Fantasy Crystal Chronicles on Dolphin Emulator
|vid1=kZ_JhR0mKJI|cap1=Final Fantasy Crystal Chronicles on Dolphin Emulator
|vid2=69t5Wa6-eLI|cap2=Dolphin r7608 Final fantasy Crystal Chronicles GC Gameplay
|vid2=P51EXjFJacw|cap2=Final Fantasy Crystal Chronicles(Dolphin)GC Emulator
|vid3=P51EXjFJacw|cap3=Final Fantasy Crystal Chronicles(Dolphin)GC Emulator
|vid3=X06_wwjN2e0|cap3=Dolphin Emulator 4.0.2 - Final Fantasy Crystal Chronicles (1080p HD) - Nintendo GameCube
|vid4=vyD9i1oPKIA|cap4=Final Fantasy Crystal Chronicles 4 Players in Dolphin (Work in Progress)
|vid4=5YOo_YId1o4|cap4=Final Fantasy Crystal Chronicles [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
|vid5=q0qopr2wSSA|cap5=FF Crystal Chronicles HD Widescreen Hack
}}
}}
{{Navigation/Final_Fantasy}}


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[[Category:GameCube games]]
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