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Final Fantasy Crystal Chronicles: The Crystal Bearers
Final Fantasy Crystal Chronicles: The Crystal Bearers | |
---|---|
Developer(s) | Square Enix PDD 2 |
Publisher(s) | Square Enix |
Series | Final Fantasy, Final Fantasy Crystal Chronicles |
Platform(s) | Wii |
Release date(s) | JP November 12, 2009 NA December 26, 2009 EU February 5, 2010 |
Genre(s) | Action-adventure |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Final Fantasy Crystal Chronicles: The Crystal Bearers throws you into an incredible fantasy world where you take control of crystal bearer Layle as he battles an age-old evil that has resurfaced to shatter the peace. As a crystal bearer, Layle belongs to a rare breed of individuals who have become shunned and treated as criminals. Whatever side of the law they might lie on, crystal bearers share a common ability to perform incredible acts of magic. Final Fantasy Crystal Chronicles: The Crystal Bearers offers a sprawling game world to explore, brought to life by head-turning graphics and an emotive orchestral soundtrack. With unforgettable characters around every corner, you’ll find yourself drawn into a rich storyline as you battle to discover the truth about your mysterious adversary.
Problems
Graphics Glitches
At some places the floor and wall's are flickering (for example: water in swimming pool in intro). Possibly other graphical glitches.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Use Panic Handlers | Off | Disables alerting on errors |
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | RAM | Emulates lighting on clothes |
Texture Cache Accuracy | Position 4 |
Audio
Config | Setting | Notes |
---|---|---|
Audio Backend | OpenAL | Seems to be faster and more in sync |
Version Compatibility
The graph below charts the compatibility with Final Fantasy Crystal Chronicles: The Crystal Bearers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r4708 | Windows x64 | Intel Core i5-750 | ATI Radeon HD 4850 | Final Fantasy Crystal Chronicles ~ The Crystal Bearers (Dolphin R4708 x64) | iXOmega |
2.0 | Windows XP | AMD Athlon II x2 215 @ 3.45GHz | nVidia GeForce 7025 658MHz | Disable Panic Handlers! In game runs at 11-24 FPS (35-80% of speed) - seems playable. Sound's in cut-scenes is often missing and if not - it's desynced, in game music often freeze. It's first game what I see on GameCube/Wii - which uses shaders. But sad - this is another game about blonde blue eyed freak. ): | †.fl.l). |
3.0-235 | Windows 7 x64 | Intel Core i5 @ 2.53GHz | ATI Radeon HD 5650 | Disable DSP DTK - disable DSP LLE on thread music - Direct3D9 1366x768 internal resolution 1,5 960x729, AA=0 AF 1x scaled EFB copy, playable 20 FPS 60 vps 100% sometimes slow down 10 FPS 30 VPS 40% , game music always freeze | David |
Gameplay Videos
- Square Enix PDD 2 (Developer)
- Square Enix (Publisher)
- Final Fantasy (Series)
- Final Fantasy Crystal Chronicles (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2009 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Use Panic Handlers (Config Required)
- Scaled EFB Copy (Config Required)
- Texture Cache Accuracy (Config Required)
- Audio Backend (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 2.0
- Tested On (CPU): AMD
- Tested On (GPU):
- Tested On (Release): 3.0
- Untested for 10000+ revisions
- Wii games