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Fire Emblem: Path of Radiance
|Fire Emblem: Path of Radiance|
|Release date(s)|| JP April 20, 2005|
NA October 17, 2005
EU November 4, 2005
AUS December 1, 2005
|Input methods||GameCube Controller|
|GameIDs||GFEP01, GFEE01, GFEJ01|
Fire Emblem: Path of Radiance is a tactical role-playing video game developed by Intelligent System and published by Nintendo for the Nintendo GameCube video game console. The game was released on April 20, 2005 in Japan, October 17, 2005 in North America, November 4, 2005 in Europe and December 1, 2005 in Australia. It is the ninth Fire Emblem series title, and the third Fire Emblem series title to be released in North America and Europe. It was the first Fire Emblem series title to feature voice acting as well as being the first title to be rendered in a three-dimensional, cel-shaded manner. It is also the first Fire Emblem game to be released for a home console in North America, Australia and Europe.
Random beeping sounds. This has been fixed in.
Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game.
Minor Image Alignment Issues with Direct X
Some images had minor misalignments when using the DirectX plug-in. This has been fixed in.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Off||Map display renders static if this is on|
The graph below charts the compatibility with Fire Emblem: Path of Radiance since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows XP x86||AMD Athlon 64 X2 4000+||nVidia GeForce 8500 GT||Full playable but the cinematics go slowly|
|Linux Ubuntu 11.04 x64||Intel Core i5-2300 @ 2.8GHz||nVidia GeForce 430||Perfect, EFB scaled copies must be off||asdf31416|
|Mac OS X 10.7.1 x64||Intel Core i7 @ 2.2 GHz||AMD Radeon HD 6750M||Perfect except for final cinematic which needs VSync|
|Linux Ubuntu 11.10 x86||Intel Pentium E2200 @ 2.2GHz||Intel G33||Crashed after the introductory scene when cell shading was attempted.|
|Windows 7 x64||Intel Core i7-950 @ 4.1GHz||nVidia GeForce GTX 570 @ .9GHz||Almost perfect, the only problem remaining is the sound, many many glitches.||Titouf|
|Windows 8 x64||Intel Core i5 @ 2.4GHz||nVidia GeForce 310M||Perfect, sound problems are gone, even with HLE.||Nar|