Fire Emblem: Radiant Dawn: Difference between revisions

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{{testing/entry|revision=4.0-2954|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 2.6GHz|GPU=nVidia GeForce GTS 450|result=Audio sync issues have recently been fixed, runs perfectly. Graphics get blurry when using staves or items.|tester=10n45}}
{{testing/entry|revision=4.0-2954|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 2.6GHz|GPU=nVidia GeForce GTS 450|result=Audio sync issues have recently been fixed, runs perfectly. Graphics get blurry when using staves or items.|tester=10n45}}
{{testing/entry|revision=4.0-3518|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 2.6GHz|GPU=nVidia GeForce GTS 450|result=The item and staves bug was fixed, and <s>Dolphin doesn't crash after using a Galdr</s> (see below). The opening cinematic's bug is still there.|tester=10n45}}
{{testing/entry|revision=4.0-3518|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 2.6GHz|GPU=nVidia GeForce GTS 450|result=The item and staves bug was fixed, and <s>Dolphin doesn't crash after using a Galdr</s> (see below). The opening cinematic's bug is still there.|tester=10n45}}
{{testing/entry|revision=4.0-4161|OS=Arch Linux x64|Intel Core i7-2600 @ 2.6GHz|GPU=nVidia GeForce GTS 450|result=The galdr problem happened again; Dolphin crashed after using Vigor. OP still starts in grayscale.|tester=10n45}}
{{testing/entry|revision=4.0-4161|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 2.6GHz|GPU=nVidia GeForce GTS 450|result=The galdr problem happened again; Dolphin crashed after using Vigor. OP still starts in grayscale.|tester=10n45}}
{{testing/end}}
{{testing/end}}