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Fire Emblem: Seisen no Keifu: Difference between revisions
(Created page with "{{Infobox VG |image = 300px |developer = Intelligent Systems |publisher = Nintendo |series = ''Fire Emblem'' |platforms = SNE...") |
(Though unclear if this is fixed in INI for this title, it is for FF3) |
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|developer = Intelligent Systems | |developer = Intelligent Systems | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|series = | |series = Fire Emblem | ||
|released = '''Super Famicom'''<br/>{{vgrelease|JP=May 14, 1996}}'''Virtual Console'''<br/>{{vgrelease|JP=January 30, 2007}} | |released = '''Super Famicom'''<br/>{{vgrelease|JP=May 14, 1996}}'''Virtual Console'''<br/>{{vgrelease|JP=January 30, 2007}} | ||
|genre = Tactical role-playing | |genre = Tactical role-playing | ||
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}} | }} | ||
In '''''Fire Emblem: Seisen no Keifu''''' players takes the roles of Sigurd and his son Seliph across a variety of story-driven missions on the continent of Jugdral. | In '''''Fire Emblem: Seisen no Keifu''''' players takes the roles of Sigurd and his son Seliph across a variety of story-driven missions on the continent of Jugdral. The story is divided into chapters, which are in turn divided between two generations of characters. In between missions, the player units settle in a home base, where various actions such as forging new weapons, buying items, and triggering Support conversations between different characters. Castle towns within mission maps can also be visited for similar services. | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
{{Problems/SNES Stretched Output}} | |||
}}}} | }}}} | ||
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{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
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{{VideoGallery | |||
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[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:SNES games]] | [[Category:SNES games]] |
Revision as of 23:00, 30 October 2020
Fire Emblem: Seisen no Keifu | |
---|---|
Developer(s) | Intelligent Systems |
Publisher(s) | Nintendo |
Series | Fire Emblem |
Platform(s) | Virtual Console, SNES |
Release date(s) | Super Famicom JP May 14, 1996 Virtual Console JP January 30, 2007 |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
In Fire Emblem: Seisen no Keifu players takes the roles of Sigurd and his son Seliph across a variety of story-driven missions on the continent of Jugdral. The story is divided into chapters, which are in turn divided between two generations of characters. In between missions, the player units settle in a home base, where various actions such as forging new weapons, buying items, and triggering Support conversations between different characters. Castle towns within mission maps can also be visited for similar services.
Problems that may occur with any Super NES title on Dolphin are listed below.
Glitched Sound
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
Problems
Stretched Output / Black Screen
Most graphics are stretched 100% horizontally to the right side of the screen, so only half the image is displayed. In newer revisions the stretching has been replaced by black output. Disable EFB Copies to Texture Only to fix this. Refer issue 10711. Set in game ini since 5.0-9262.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Fire Emblem: Seisen no Keifu since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Intelligent Systems (Developer)
- Nintendo (Publisher)
- Fire Emblem (Series)
- Japan (Release region)
- 1996 (Initial release year)
- Tactical role-playing (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Untested
- Virtual Console games
- SNES games