Fragile Dreams: Farewell Ruins of the Moon: Difference between revisions

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m (Text replacement - "nVidia" to "NVIDIA")
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*Game is perfect
*Game is perfect
[http://www.youtube.com/watch?v=UqsLshd-FKE Fragile Dreams ~ Farewell Ruins Of The Moon (Dolphin R5216)]|tester=iXOmega}}
[http://www.youtube.com/watch?v=UqsLshd-FKE Fragile Dreams ~ Farewell Ruins Of The Moon (Dolphin R5216)]|tester=iXOmega}}
{{testing/entry|revision=3.0|OS=Windows x86|CPU=Intel E5400 @ 2.7GHz|GPU=nVidia GeForce 9300 GS |result=Playable.|tester=}}
{{testing/entry|revision=3.0|OS=Windows x86|CPU=Intel E5400 @ 2.7GHz|GPU=NVIDIA GeForce 9300 GS |result=Playable.|tester=}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=AMD Athlon II 250 @ 3.8GHz|GPU=nVidia GeForce 9600 GT|result=Playable.|tester=}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=AMD Athlon II 250 @ 3.8GHz|GPU=NVIDIA GeForce 9600 GT|result=Playable.|tester=}}
{{testing/entry|revision=4.0-1340|OS=Windows 7 x64|CPU=Intel Core i7-860 @ 2.8GHz|GPU=ATI Radeon HD 5850|result=Playable;
{{testing/entry|revision=4.0-1340|OS=Windows 7 x64|CPU=Intel Core i7-860 @ 2.8GHz|GPU=ATI Radeon HD 5850|result=Playable;
D3D backend a bit faster; Still, between 30 and 50FPS|tester=Mewster}}
D3D backend a bit faster; Still, between 30 and 50FPS|tester=Mewster}}
{{testing/entry|revision=4.0-3471|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=nVidia GeForce GTX 570 HD|result=Runs at full speed in OpenGL backend.|tester=Net_Bastard}}
{{testing/entry|revision=4.0-3471|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=NVIDIA GeForce GTX 570 HD|result=Runs at full speed in OpenGL backend.|tester=Net_Bastard}}
{{testing/entry|revision=4.0-3518|OS=Windows 7 x64|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=nVidia GeForce GTX 760|result=Run at full speed and no issue with OpenGL,yet. FPS swing around 30~50FPS but that is Game Dev fault. lol|tester=SuckerBer}}
{{testing/entry|revision=4.0-3518|OS=Windows 7 x64|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Run at full speed and no issue with OpenGL,yet. FPS swing around 30~50FPS but that is Game Dev fault. lol|tester=SuckerBer}}
{{testing/entry|revision=4.0-4796|OS=Windows 8.1 x64|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=nVidia GeForce GTX 760|result=Run at full speed, FPS swing around 31-54FPS not sure why.|tester=SuckerBer}}
{{testing/entry|revision=4.0-4796|OS=Windows 8.1 x64|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Run at full speed, FPS swing around 31-54FPS not sure why.|tester=SuckerBer}}
{{testing/entry|revision=4.0-5432|OS=Windows 7 x64|CPU=Intel Core i5-2320 @ 3GHz|GPU=nVidia GeForce GTX 970|result=Runs at full speed with 4xIR, 8xAA, 16xAF. Flickering with XFB disabled.|tester=GinsengTea}}
{{testing/entry|revision=4.0-5432|OS=Windows 7 x64|CPU=Intel Core i5-2320 @ 3GHz|GPU=NVIDIA GeForce GTX 970|result=Runs at full speed with 4xIR, 8xAA, 16xAF. Flickering with XFB disabled.|tester=GinsengTea}}
{{testing/entry|revision=4.0-5738|OS=Windows 10 x64|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=nVidia GeForce GTX 760|result=Game need to enable progressive scan to run properly the rest leave it default. note:progressive scan itself have some bug in this game.|tester=SuckerBer}}
{{testing/entry|revision=4.0-5738|OS=Windows 10 x64|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game need to enable progressive scan to run properly the rest leave it default. note:progressive scan itself have some bug in this game.|tester=SuckerBer}}
{{testing/end}}
{{testing/end}}