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|Release date(s)|| EU September 26, 2003|
NA October 1, 2003
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||GameCube Controller|
|GameIDs||GFDP69, GFDE69, GFDD69, GFDF69|
Freedom Fighters, originally titled Freedom: The Battle For Liberty Island is set in an alternate history. The player takes the role of Christopher Stone, a plumber-turned American Resistance movement leader who fights against the Red Army that invades and occupies New York City. It was developed by IO Interactive, using a modified version of the Hitman 2: Silent Assassin game engine.
Freedom Fighters has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9". Using the widescreen hack with this title is not recommended.
Anti-aliasing and Fonts
Using anti-aliasing will cause odd garbage around the bottom and right sides of characters in text.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|None||Avoid garbage around font edges|
The graph below charts the compatibility with Freedom Fighters since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Mac OS X 10.7.4||Intel Core i7 @ 2.2GHz||AMD Radeon HD 6750M||Playable. Game works well but framerate varies between 15 and 60FPS. A few graphical glitches during the introduction movie. Tested with default settings and DSP HLE.||Nolendil|
|Window 10||Intel Core i7 @ 3.7GHz||AMD Radeon R9 200 Series||Playable. work until you press start in game. Tested with DX12 settings.||Reconcatz|
|Windows 10||Intel Core i7-7700k||NVIDIA GeForce 980 Ti||Game appears to be flawless at Native IR. Upscaling introduces tears in load screens and in a few cutscene graphics plus garbage under subtitles||IceStrike256|