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Progress Continues
We've already had 21536 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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(→Audio Backend: List found in https://github.com/dolphin-emu/dolphin/blob/bec85a09623e11493d58a0fcb5acb898604c0cd7/Source/Core/Core/ConfigManager.h#L42) |
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Implemented in {{revision|5.0-2302}} and later. | Implemented in {{revision|5.0-2302}} and later. | ||
*<code>OverclockEnable = True</code> or <code>False</code> to enable and disable "CPU Overclock" respectively. | *<code>OverclockEnable = True</code> or <code>False</code> to enable and disable "CPU Overclock" respectively. | ||
*<code>Overclock = 1.0</code> translates to "100%" CPU clock, | *<code>Overclock = 1.0</code> translates to "100%" CPU clock. The value of Overclock can be any float, and it acts as a multiplier; 0.5 is 50%, 1.0 is 100%, 1.5 is 150%, 2.0 is 200%, etc. | ||
=== Synchronize GPU Thread === | === Synchronize GPU Thread === | ||
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===Immediate XFB === | ===Immediate XFB === | ||
*<code>ImmediateXFBenable = True</code> or <code>False</code> to enable and disable "Immediate XFB" respectively. | *<code>ImmediateXFBenable = True</code> or <code>False</code> to enable and disable "Immediate XFB" respectively. | ||
=== Defer EFB copies to RAM === | |||
*<code>DeferEFBCopies = True</code> or <code>False</code> to enable and disable "Defer EFB Copies to RAM" respectively. | |||
=== Defer EFB Cache Invalidation === | |||
*<code>EFBAccessDeferInvalidation = True</code> or <code>False</code> to enable and disable "Defer EFB Cache Invalidation" respectively. | |||
== [Video_Hardware] == | == [Video_Hardware] == | ||
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=== Audio Backend === | === Audio Backend === | ||
*<code>Backend = | *<code>Backend = No audio output</code> | ||
*<code>Backend = | *<code>Backend = ALSA</code> | ||
*<code>Backend = Cubeb</code> | *<code>Backend = Cubeb</code> | ||
*<code>Backend = Pulse</code> | *<code>Backend = Pulse</code> | ||
*<code>Backend = OpenAL</code> | |||
*<code>Backend = OpenSLES</code> | *<code>Backend = OpenSLES</code> | ||
*<code>Backend = | *<code>Backend = WASAPI (Exclusive mode)</code> | ||
*<code>Backend = XAudio2</code> This option was removed in {{revision|5.0-10950}} and later [https://dolphin-emu.org/blog/2019/11/07/dolphin-progress-report-october-2019/#50-10950-remove-xaudio2-by-ligfx for many reasons], Dolphin will try to use Cubeb instead. | |||
=== DSP Emulator Engine === | === DSP Emulator Engine === | ||
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8 = Traditional Chinese | 8 = Traditional Chinese | ||
9 = Korean | 9 = Korean | ||
== See also == | |||
*[https://forums.dolphin-emu.org/Thread-unofficial-howto-using-gameini-settings-per-game Forum Thread] | |||
[[Category:Tutorials]] | [[Category:Tutorials]] |