GameINI: Difference between revisions

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77 bytes added ,  18 December 2020
→‎CPU Emulator Engine: Added for completeness. Source: https://github.com/dolphin-emu/dolphin/blob/ac2525615644738b74e4f01dee2c4fd6f3a21cf1/Source/Core/Core/PowerPC/PowerPC.h#L28
(→‎CPU Emulator Engine: Added for completeness. Source: https://github.com/dolphin-emu/dolphin/blob/ac2525615644738b74e4f01dee2c4fd6f3a21cf1/Source/Core/Core/PowerPC/PowerPC.h#L28)
Line 33: Line 33:
=== CPU Emulator Engine ===
=== CPU Emulator Engine ===
*<code>CPUCore = 0</code> to set the CPU emulator engine to "Interpreter".
*<code>CPUCore = 0</code> to set the CPU emulator engine to "Interpreter".
*<code>CPUCore = 1</code> to set the CPU emulator engine to "JIT".
*<code>CPUCore = 1</code> to set the CPU emulator engine to "JIT x64".
*<code>CPUCore = 2</code> to set the CPU emulator engine to "JITIL". Removed (will do nothing) in {{revision|5.0-3792}} and later.
*<code>CPUCore = 2</code> to set the CPU emulator engine to "JITIL". Removed (will do nothing) in {{revision|5.0-3792}} and later.
*<code>CPUCore = 4</code> to set the CPU emulator engine to "JIT ARM64".
*<code>CPUCore = 5</code> to set the CPU emulator engine to "Cached Interpreter".
*<code>CPUCore = 5</code> to set the CPU emulator engine to "Cached Interpreter".


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