Geist: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Geist.jpg|300px]]
|developer = n-Space
|developer = n-Space
|publisher = Nintendo
|publisher = Nintendo
|released = {{vgrelease|NA=August 15, 2005|EU=October 7, 2005|AUS=November 3, 2005}}
|released = {{vgrelease|NA=August 15, 2005|EU=October 7, 2005|AUS=November 3, 2005}}
|genre = First-person action-adventure
|genre     = First-person action-adventure
|modes = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:Geist.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-geist
|forumlink = http://forums.dolphin-emu.org/Thread-gc-geist
}}
}}


'''''Geist''''' is a video game for the Nintendo [[GameCube]] video game console. A prototype of the game was developed by n-Space, who approached Nintendo to be the game's publisher. Nintendo accepted, making ''Geist'' the second [[GameCube]] game published by Nintendo to receive an M-rating (the first being ''Eternal Darkness: Sanity's Requiem''). In the following years, Nintendo and n-Space worked closely on ''Geist''. The game was first shown at the E3 2003 and was announced to be part of the GameCube's line-up for 2003. However, it was delayed for two years for fine-tuning. During that time, the game's genre changed from first-person shooter to first-person action-adventure.
'''''Geist''''' is a video game for the Nintendo [[GameCube]] video game console. A prototype of the game was developed by n-Space, who approached Nintendo to be the game's publisher. Nintendo accepted, making ''Geist'' the second [[GameCube]] game published by Nintendo to receive an M-rating (the first being [[Eternal Darkness: Sanity's Requiem]]). In the following years, Nintendo and n-Space worked closely on ''Geist''. The game was first shown at the E3 2003 and was announced to be part of the GameCube's line-up for 2003. However, it was delayed for two years for fine-tuning. During that time, the game's genre changed from first-person shooter to first-person action-adventure.


The ''Geist'' franchise is currently owned by Nintendo, due to their contract with n-Space. At the moment, there are no plans for a sequel. However, n-Space has announced they are working on a game for the [[Wii]].
The ''Geist'' franchise is currently owned by Nintendo, due to their contract with n-Space. At the moment, there are no plans for a sequel. However, n-Space has announced they are working on a game for the [[Wii]].
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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Opcode Errors ===
=== Opcode Errors ===
GFX Opcode errors start to occur shortly into the game, eventually crashing Dolphin.
GFX Opcode errors start to occur shortly into the game, eventually crashing Dolphin. Refer {{Issue|10754}}.
{{image|Geist Op Code Error.png|Op Code Error|br}}
{{image|Geist Op Code Error.png|Op Code Error|br}}


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|vid1=NuctxlXcEK4|cap1=Dolphin Emulator 4.0.2 - Geist (1080p HD) - Nintendo GameCube
|vid1=NuctxlXcEK4|cap1=Dolphin Emulator 4.0.2 - Geist (1080p HD) - Nintendo GameCube
|vid2=GzmfCNzhhCo|cap2=Dolphin Emulator 5.0 - Geist (1080p HD) - Nintendo GameCube
|vid2=GzmfCNzhhCo|cap2=Dolphin Emulator 5.0 - Geist (1080p HD) - Nintendo GameCube
|vid3=i5cxfKK4OGY|cap3=Geist [PAL] [Gamecube] [Español] Dolphin 4.02 [1080p HD]
}}
}}
[[Category:GameCube games]]
[[Category:GameCube games]]

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