Go Vacation

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Go Vacation
GoVacationWii.jpg
Developer(s) Namco Bandai Games
Publisher(s) Namco Bandai Games
Platform(s) Wii
Release date(s) JP October 20, 2011
NA October 11, 2011
EU November 4, 2011
AUS November 17, 2011
Genre(s) Sports
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote + Nunchuk, Wii MotionPlus + Nunchuk, Wii Balance Board
Compatibility 4Stars4.pngEdit rating: Go Vacation
Playable
GameIDs SGVEAF, SGVPAF
See also...

Dolphin Forum thread
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Go Vacation encourages parents and kids to participate together with simple gameplay, multiple challenges, and hours of fun for the whole family! There’s never a dull moment when you Go Vacation! Welcome to Kawawii Island, a paradise vacation destination with dozens of exciting activities for the entire family! Check in from the comfort of your own home and explore the island at your own pace, taking in the snow, sun, city, beach, and more, all on one island. Want to explore the island? Go horseback riding around the mountain, ride jet-skis along the beach, or just take a long car ride on the island. Embark on thrilling adventures like sky diving, surfing, and white water rafting or grab your friends and family for some relaxing miniature golf, horseback riding, or fishing.

Problems

Avatar Sometimes Blacks Out

After the end of an event, sometimes an avatar's face may not show up next to their name, instead being replaced by a black square. Use DISABLE Store EFB Copies to Texture Only to avoid this. This usually occurs during longer minigames where it's more likely the EFB Copy will need to be regenerated.

Photo Opportunities

All pictures will come out black unless "Store EFB Copies to Texture" is unchecked.

Victory/Defeat Screen Flickering

Pie Toss, Mole Panic, Power Boxer and likely others show off-screen rendering in-between valid frames. To fix, enable Virtual-XFB. Only certain minigames are afflicted with this bug. Fixed with Hybrid XFB in 5.0-5874.

Top of Screen Flickering

Certain minigames (such as Power Boxing) will have flickering at the top edge of the screen if VirtualXFB is enabled. Enabling "Crop" crops this part of the screen. If you cannot use Crop, RealXFB OR noXFB will fix the issue, but the minigame's summary screen will require some sort of XFB to render properly. Fixed with Hybrid XFB in 5.0-5874.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed. A full list of options is available here.

Graphics

Config Setting Notes

Store EFB Copies to Texture Only

Off Allow photo capture and correct black avatar icons

Version Compatibility

The graph below charts the compatibility with Go Vacation since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-6033 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
5.0 Windows 10 Intel Core i5-6400 @ 3.3GHz NVIDIA GeForce GTX 970 Settings: DX11, 6x Native Resolution (for 4k), AA = 8x MSAA, AF = 16x. The game has a 30fps cap (because of its open world and the graphics that push the Wiis hardware). Unfortunately this cap is not removable in dolphin. The game runs perfectly @ 30fps and doesn’t crash/stutter. I can’t see any bugs. Sam1
5.0-424 Windows 10 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 1070 Plays great. One of my favorite Wii games so far. Great with multiple players or as a single player experience. JMC4789

Gameplay Videos