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Godzilla: Destroy All Monsters Melee

From Dolphin Emulator Wiki
Godzilla: Destroy All Monsters Melee

Developer(s) Pipeworks Software
Publisher(s) Atari
Series Godzilla
Platform(s) GameCube
Release date(s) NA October 8, 2002
EU November 15, 2002
JP December 12, 2002
Genre(s) Fighting
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 5 Edit rating: Godzilla: Destroy All Monsters Melee
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
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Legendary monsters battle among Earth's cities to determine the planet's fate. In Godzilla: Destroy All Monsters Melee, you can play as Godzilla or any of his longtime rivals as they fight hand-to-hand, at close range, and with special moves. Each massive beast has different physical attributes and special projectile weapons. You'll fight in cities such as Tokyo and San Francisco--all featuring real building destruction and physics. For multiplayer fighting mayhem, you can bring three of your friends into the battle.

Problems

There are no reported problems with this title.

Enhancements

16:9 Widescreen Gecko Code

EU

$16:9 Widescreen
04003E00 C042C3E0
04003E04 EC000072
04003E08 EC0000B2
04003E0C 480624CC
040662D4 4BF9DB2C

High FPS

The game supports VBI Frequency Override. Use the following code to make the game run at the matching frame rate with the correct speed.

Replace XX with the integer hex value of the desired FPS (e.g. 78 for 120 FPS).

NTSC-U

$High FPS
04240DD4 000000XX

PAL

$High FPS
04244854 000000XX

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Godzilla: Destroy All Monsters Melee since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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2603-408 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7484 Windows 7 Intel Core i5-750 @ 3.4 GHz NVIDIA GeForce GTX 260 Perfect gameplay with minor texture glitches TingPing
4.0 Windows Intel Core 2 Quad Q9450 @ 3.4 GHz AMD Radeon HD 6950 Godzilla Destroy All Monsters HD Widescreen Hack Spartacus

Gameplay Videos

Godzilla Destroy All Monsters HD Widescreen Hack
Dolphin Emulator 4.0.1 - Godzilla: Destroy All Monsters Melee (1080p HD) - Nintendo GameCube
Godzilla: Destroy All Monsters Melee [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]