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(RegExp Mass Edit, Template:Problems implementation) |
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Guitarhero5.jpg|300px]] | |image = [[File:Guitarhero5.jpg|300px]] | ||
|developer = Vicarious Visions | |developer = Vicarious Visions | ||
|publisher = Activision, RedOctane | |publisher = Activision, RedOctane | ||
|series = Guitar Hero | |||
|released = {{vgrelease|NA=September 1, 2009|EU=September 11, 2009|AUS=September 16, 2009}} | |released = {{vgrelease|NA=September 1, 2009|EU=September 11, 2009|AUS=September 16, 2009}} | ||
|genre = Rhythm, Music | |||
|genre = Rhythm, Music | |modes = Single-player, Multiplayer (4), Co-op (4), Online (8) | ||
|modes = Single-player, Multiplayer (4), Co-op (4), Online (8) | |input = Wii Remote, Guitar Controller, Drum Controller, USB Microphone, Nintendo DS | ||
|input = Wii Remote, Guitar Controller, Drum Controller, Microphone, Nintendo DS | |||
|forumlink = http://forums.dolphin-emu.org/Thread-wii-guitar-hero-5--29944 | |forumlink = http://forums.dolphin-emu.org/Thread-wii-guitar-hero-5--29944 | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
=== <s>Hang Post First Song</s> === | |||
A hang occurs after completing a song making progression impossible. Refer {{Issue|10660}}. Fixed between {{revision|5.0-5931}} and {{revision|5.0-7307}}. | |||
}} | }}}} | ||
== Configuration == | == Configuration == | ||
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{{VersionCompatibilityVersion|3.0-419|***|}} | {{VersionCompatibilityVersion|3.0-419|***|}} | ||
{{VersionCompatibilityVersion|4.0-3028|****|}} | {{VersionCompatibilityVersion|4.0-3028|****|}} | ||
{{VersionCompatibilityVersion|5.0-5931|***|Hang post first song since before this revision}} | |||
{{VersionCompatibilityVersion|5.0-7307|****|}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/entry|revision=3.0-419|OS=Windows 7|CPU=AMD Athlon II x4 640 @ 3GHz|GPU=AMD Radeon HD 5670|result=Low FPS|tester=bruckxd}} | {{testing/entry|revision=3.0-419|OS=Windows 7|CPU=AMD Athlon II x4 640 @ 3GHz|GPU=AMD Radeon HD 5670|result=Low FPS|tester=bruckxd}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=Intel Core i7-3840QM @ 2.8GHz|GPU=AMD Radeon HD 7970M x2|result=Audio/video desync during gameplay|tester=BAPACop}} | {{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=Intel Core i7-3840QM @ 2.8GHz|GPU=AMD Radeon HD 7970M x2|result=Audio/video desync during gameplay|tester=BAPACop}} | ||
{{testing/entry|revision=4.0 | {{testing/entry|revision=4.0-3028|OS=Windows 8.1|CPU=Intel Core i5-3330 @ 3.3GHz|GPU=AMD Radeon HD 7700|result=No lag or audio/video desync in this revision, 60FPS full speed, I unlocked all the venues and characters. Would recommend using XAudio2.|tester=Wassaaaa}} | ||
{{testing/entry|revision=4.0-7878|OS=Windows 10|CPU=AMD FX-8350 @ 4GHz|GPU=NVIDIA GeForce GTX 980|result=Dolphin crashes after the initial loading finishes.|tester=Freyaday}} | {{testing/entry|revision=4.0-7878|OS=Windows 10|CPU=AMD FX-8350 @ 4GHz|GPU=NVIDIA GeForce GTX 980|result=Dolphin crashes after the initial loading finishes.|tester=Freyaday}} | ||
{{testing/entry|revision=4.0-7878|OS=Windows 10|CPU=Intel i7-6700K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|result=Extreme FPS stutter, FPS is 7 - 10, speeds up to 60, then goes back to 10 and crashes on title.|tester=Anonymous User}} | |||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad Q9505 @ 2.83GHz|GPU=NVIDIA GeForce GTX 650|result=60 FPS in all parts of game. Stutterings during gameplay (generally 5 times per song), interfering greatly on fast songs. Skip EFB Access from CPU to make 60 FPS possible. Using DirectX 12, 3x native resolution, 16x anisotropic filtering, 8x MSAA|tester=jonasbantunes}} | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad Q9505 @ 2.83GHz|GPU=NVIDIA GeForce GTX 650|result=60 FPS in all parts of game. Stutterings during gameplay (generally 5 times per song), interfering greatly on fast songs. Skip EFB Access from CPU to make 60 FPS possible. Using DirectX 12, 3x native resolution, 16x anisotropic filtering, 8x MSAA|tester=jonasbantunes}} | ||
{{testing/end}} | {{testing/end}} |