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Gun: Difference between revisions
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== Enhancements == | == Enhancements == | ||
=== 16:9 === | === 16:9 === | ||
This game has 16:9 display capability, but requires setting the game to the "Widescreen" screen mode in the game's internal options. | This game has 16:9 display capability, but requires setting the game to the "Widescreen" screen mode in the game's internal options. Using the widescreen hack is not recommended, as it will cause graphical glitches. | ||
== Configuration == | == Configuration == |
Revision as of 07:12, 4 November 2015
Gun | |
---|---|
Developer(s) | Neversoft |
Publisher(s) | Activision |
Platform(s) | GameCube |
Release date(s) | NA November 17, 2005 EU November 25, 2005 |
Genre(s) | Action-adventure, Third-person shooter, Western, Stealth |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 3 Starts |
GameIDs | |
See also... |
Dolphin Forum thread |
You can experience the lawless Wild West as gunslinger Colton White in the action title Gun. Traverse an expansive world where you'll encounter outlaws, Native Americans, corrupt lawmen, and army psychopaths. You can assault a fort, hunt for bounties, and upgrade your equipment as you battle through a variety of gameplay styles. Gun also features a story written by Hollywood script writer Randall Jahnson.
Problems
Boot Screen Glitch
The boot screen with the credits appears as a series of squares in OpenGL. In Direct3D, it appears correctly, but crammed into the top left corner. This bug was recorded in 4.0-3583, but has been seen in previous versions of at least 4.0. Fixed for OpenGL in 4.0-4603, but still broken in D3D.
Enhancements
16:9
This game has 16:9 display capability, but requires setting the game to the "Widescreen" screen mode in the game's internal options. Using the widescreen hack is not recommended, as it will cause graphical glitches.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | OpenGL | Resolves issues with loading screens and transitions |
Version Compatibility
The graph below charts the compatibility with Gun since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-6484 | Linux Ubuntu 14.10 | Intel Core i3-3220 @ 3.3GHz | NVIDIA GeForce GTX 650 | Playable with default settings. Aiming is extremely slow regardless of sensitivity setting unless aiming at an angle which is annoying, and cutscenes render with little white lines on the bottom though they're barely noticeable. Otherwise the emulation is accurate but the game has very bad slowdown and can be somewhat unstable, one time dropping as low as 40% in a loading tunnel and crashing soon after with a FIFO Overflow error, though this did not happen again on a reset. | Xerxes |
Gameplay Videos
- Neversoft (Developer)
- Activision (Publisher)
- North America (Release region)
- Europe (Release region)
- 2005 (Initial release year)
- Action-adventure (Genre)
- Third-person shooter (Genre)
- Western (Genre)
- Stealth (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 3 stars (Rating)
- Video Backend (Config Required)
- Tested On (Release): 4.0
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games
- Native 16:9 widescreen support (GCN)