Harry Potter and the Sorcerer's Stone: Difference between revisions

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|developer = Warthog
|developer = Warthog
|publisher = Electronic Arts
|publisher = Electronic Arts
|released  = {{vgrelease|NA=9 December 2003}}{{vgrelease|JP=11 December 2003|EU=12 December 2003}}
|series    = Harry Potter
|series    = ''Harry Potter''
|released  = {{vgrelease|NA=December 9, 2003}}{{vgrelease|JP=December 11, 2003|EU=December 12, 2003}}
|genre    = Action-adventure
|genre    = Action-adventure
|modes    = Single-player
|modes    = Single-player
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}}
}}


'''''Harry Potter and the Sorcerer's Stone''''' (known as Harry Potter and the Philosopher's Stone in Europe) is an Electronic Arts multi-platform action-adventure video game developed by Warthog.
'''''Harry Potter and the Sorcerer's Stone''''' (known as '''''Harry Potter and the Philosopher's Stone''''' in Europe) is an Electronic Arts multi-platform action-adventure video game developed by Warthog.


== Problems ==
== Problems ==
=== Random Sounds ===
{{Problems|{{#vardefineecho:problems|
=== <s>Random Sounds</s> ===
As of {{revision|4.0-4478}} sounds in this game can range from fully functioning to completely unlistenable, and vary in volume, becoming extremely loud with no warning. The only known workaround is to set the Sound Effects Volume setting in the game's internal options to 0. See {{issue|8096}}.
As of {{revision|4.0-4478}} sounds in this game can range from fully functioning to completely unlistenable, and vary in volume, becoming extremely loud with no warning. The only known workaround is to set the Sound Effects Volume setting in the game's internal options to 0. See {{issue|8096}}.


=== Texturing Issues ===
{{YouTube|Th8DY320MS0|Harry Potter and the Sorcerer's Stone (GC) 1080p - Audio Anomalies in Dolphin|br}}
As of {{revision|4.0-6554}} in certain areas, most notably the castle grounds, textures from the last room visited can replace random textures in the next room. This can be resolved by unchecking "Store EFB Copies to Texture Only" in Dolphin's graphics configuration. See {{issue|8299}}.


{{image|Harrypotterss_1.png|Trees affected by texture glitches|br}}
Fixed by {{revision|5.0-5578}}.
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|efb2texonly = Off
|efb2texonlynotes = Resolves texture replacement issues
}}
}}


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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.5-1270|****}}
{{VersionCompatibilityVersion|3.5-1270|****|}}
{{VersionCompatibilityVersion|4.0-4478|***|Sound almost completely broken in-game}}
{{VersionCompatibilityVersion|4.0-4478|***|Sound almost completely broken in-game}}
{{VersionCompatibilityVersion|5.0-5578|*****|DSP accelerator fixed - all known sound issues resolved}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.5-1270|OS=Windows 7 x64|CPU=Intel Core 2 Duo CPU E7500 @ 3.6GHz|GPU=ATI Radeon HD 7770|result=Near perfect and fully playable but for some missing poly issues during certain animations and during cutscenes.|tester=Cammelspit}}
{{testing/entry|revision=3.5-1270|OS=Windows 7|CPU=Intel Core 2 Duo CPU E7500 @ 3.6GHz|GPU=ATI Radeon HD 7770|result=Near perfect and fully playable but for some missing poly issues during certain animations and during cutscenes.|tester=Cammelspit}}
{{testing/entry|revision=3.5-1389|OS=Windows 7 x64|CPU=AMD Athlon II X2 270 @ 3.4GHz|GPU=NVIDIA GeForce 8600 GT|result=Playable with minor lag during a few cutscenes. Can play to end of game.|tester=Tsarchasm}}
{{testing/entry|revision=3.5-1389|OS=Windows 7|CPU=AMD Athlon II X2 270 @ 3.4GHz|GPU=NVIDIA GeForce 8600 GT|result=Playable with minor lag during a few cutscenes. Can play to end of game.|tester=Tsarchasm}}
{{testing/entry|revision=4.0-271|OS=Windows 7 x64|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=NVIDIA GeForce GTX 660|result=FPS ~ 55(US). Some minor bugs. Playable to the end.|tester=Moneyvova}}
{{testing/entry|revision=4.0-271|OS=Windows 7|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=NVIDIA GeForce GTX 660|result=FPS ~ 55(US). Some minor bugs. Playable to the end.|tester=Moneyvova}}
{{testing/entry|revision=4.0-1340|OS=Windows 7 x64|CPU=Intel Core i5-4570 @ 3.6GHz|GPU=AMD Radeon HD 4870|result=FPS ~ 55(US). Perfectly playable.|tester=Unruval}}
{{testing/entry|revision=4.0-1340|OS=Windows 7|CPU=Intel Core i5-4570 @ 3.6GHz|GPU=AMD Radeon HD 4870|result=FPS ~ 55(US). Perfectly playable.|tester=Unruval}}
{{testing/entry|revision=4.0-4478|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=EXTREME audio glitches; be warned as these can and will blow speakers. The actual game is fine, perfect graphics with 100% speed at all times, but I wasn't even able to make it to Hogwarts because I was afraid my speakers were going to be damaged. No settings fix this, LLE has no effect and neither does audio backend. As a sidenote I clipped through the floor making a jump as well, but that didn't happen again after a reset and compared to the sound it's not a big deal. Unplayable unless sound effects are muted from the start.|tester=Xerxes}}
{{testing/entry|revision=4.0-4478|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=EXTREME audio glitches; be warned as these can and will blow speakers. The actual game is fine, perfect graphics with 100% speed at all times, but I wasn't even able to make it to Hogwarts because I was afraid my speakers were going to be damaged. No settings fix this, LLE has no effect and neither does audio backend. As a sidenote I clipped through the floor making a jump as well, but that didn't happen again after a reset and compared to the sound it's not a big deal. Unplayable unless sound effects are muted from the start.|tester=Xerxes}}
{{testing/entry|revision=4.0-8860|OS=Windows 8.1|CPU=Intel Core i5-6600k @ 4.5GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=FPS ~ 60(US) Severe audio problems. Game freezed right after leaving Ollivanders shop with OpenGL backend. This does not happen with Direct3D.|tester=Majki}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core 2 Quad Q9400 @ 2.66GHz|GPU=AMD Radeon HD 7800 Series|result=FPS are stable , but game have audio glitches. Also, the game is cut off at the Ollivander's Wand Shop.|tester=KolganJunior}}
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable, but the game has too many audio glitches.|tester=SuperSonic}}
{{testing/entry|revision=5.0-5578|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. No random sounds occurring after the last update.|tester=SuperSonic}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|Rhs0sbQBkzM|Dolphin Emulator 4.0-2745 - Harry Potter and the Sorcerer's Stone (1080p HD) - Nintendo GameCube|br}}
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=Rhs0sbQBkzM|cap1=Dolphin Emulator 4.0-2745 - Harry Potter and the Sorcerer's Stone (1080p HD) - Nintendo GameCube
|vid2=8LxNNqusddg|cap2=Dolphin Emulator 4.0-8860 - Harry Potter and the Sorcerer's Stone - Nintendo GameCube
|vid3=qxszI-cnAmI|cap3=Dolphin Directx 12 - Harry Potter y la Piedra Filosofal (Europe)
|vid4=ipgiAPqX3CM|cap4=Harry Potter and the Philosopher's Stone [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
 
{{Navigation/Harry Potter}}


[[Category:GameCube games]]
[[Category:GameCube games]]

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