Homebrew Channel: Difference between revisions

Jump to navigation Jump to search
m
→‎Testing: CPU spacing
(→‎Problems: Workaround testing)
m (→‎Testing: CPU spacing)
(30 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image       = [[File:Homebrew_Channel.png|300px]]
|image     = [[File:Homebrew_Channel.png|300px]]
|developer  = Team Twiizers
|publisher  = Team Twiizers
|released    = {{vgrelease|AUS=April 2, 2008}}{{vgrelease|EU=April 2, 2008}}{{vgrelease|NA=April 2, 2008}}{{vgrelease|JP=April 2, 2008}}
|genre      = Utility
|modes      = Single-player
|channeltype = Downloadable (third party)
|channeltype = Downloadable (third party)
|input       = Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller, Guitar Controller
|developer = Team Twiizers
|forumlink   = http://forums.dolphin-emu.org/Thread-wii-channel-homebrew-channel
|released  = April 2, 2008
|genre    = Utility
|input     = Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller, Guitar Controller
|forumlink = http://forums.dolphin-emu.org/Thread-wii-channel-homebrew-channel
}}
}}


Line 14: Line 12:


The functionality provided by the Homebrew Channel is provided by Dolphin directly, so the HBC is not needed (except to work around Dolphin's broken Wii homebrew detection in some cases).
The functionality provided by the Homebrew Channel is provided by Dolphin directly, so the HBC is not needed (except to work around Dolphin's broken Wii homebrew detection in some cases).
== Emulation Information ==
=== Pre-1.1.3 Black Screen ===
The developers of the Homebrew Channel had [https://forums.dolphin-emu.org/Thread-homebrew-channel-installation?pid=310212#pid310212 placed traps into the program] to prevent the Homebrew Channel from loading in Dolphin. There are other problems in pre-1.1.3 versions, which won't be documented here. The 1.1.3 release of the Homebrew Channel, which is now open source, has removed the anti-Dolphin code.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|type=channel|{{#vardefineecho:problems|
=== Black screen before 1.1.3 ===
=== <s>Networking</s> ===
The developers of the Homebrew Channel have [https://forums.dolphin-emu.org/Thread-homebrew-channel-installation?pid=310212#pid310212 placed traps into the program] specifically to prevent the HBC from loading in Dolphin. There are other problems in versions before 1.1.3 which won't be documented here.
Network initialization never completes. Fixed since at least {{revision|5.0-10472}}.


The 1.1.3 release of the HBC, which is now open source, has removed the anti-Dolphin code.
=== <s>Direct3D</s> ===
Using Direct3D with XFB enabled will cause the screen go black, but the app stills work normally otherwise. Use OpenGL to solve this. Fixed since at least {{revision|5.0-10472}}.
=== Networking ===
Network initialisation never completes.


}}}}
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|type = channel
 
}}
}}


Line 36: Line 37:
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7598|*|}}
{{VersionCompatibilityVersion|7598|*|}}
{{VersionCompatibilityVersion|5.0-1399|****|marcan's fixes to IOS and IPC HLE}}
{{VersionCompatibilityVersion|5.0-1399|****|Marcan's fixes to IOS and IPC HLE}}
{{VersionCompatibilityVersion|5.0-5874|****|XFB tweaks should no longer be needed to launch apps}}
{{VersionCompatibilityVersion|5.0-10472|*****|No issues}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{testing/start|type=channel}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8GHz|GPU=ATI Radeon HD 5770|result=All issues in the Problems section are present.|tester=SephirothFanatic}}
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8GHz|GPU=ATI Radeon HD 5770|result=All issues in the Problems section are present.|tester=SephirothFanatic}}
Line 46: Line 49:
{{testing/entry|revision=3.0-376|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8GHz|GPU=ATI Radeon HD 5770|result=Starts and runs normally, except when reloading or exiting with the Home button.|tester=SephirothFanatic}}
{{testing/entry|revision=3.0-376|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8GHz|GPU=ATI Radeon HD 5770|result=Starts and runs normally, except when reloading or exiting with the Home button.|tester=SephirothFanatic}}
{{testing/entry|revision=5.0-1422|OS=Linux (Debian sid)|CPU=Intel Core i5-4210H @ 3.5GHz|GPU=NVIDIA GeForce GT 940|result=Everything works (including launching homebrew, returning to Wii menu, shutting down) except networking.|tester=Léo}}
{{testing/entry|revision=5.0-1422|OS=Linux (Debian sid)|CPU=Intel Core i5-4210H @ 3.5GHz|GPU=NVIDIA GeForce GT 940|result=Everything works (including launching homebrew, returning to Wii menu, shutting down) except networking.|tester=Léo}}
{{testing/entry|revision=5.0-2742|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=With D3D and XFB disabled looks normal but cannot launch homebrew; enabling XFB to real made it look black, but didn't crash. Using OGL and XFB to real seems to work normally, except for network.|tester=EblfIYH}}
{{testing/entry|revision=5.0-3951|OS=Windows 10|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Now, it crashes with D3D. OpenGL still work|tester=EblfIYH}}
{{testing/entry|revision=5.0-3965|OS=Windows 10|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=D3D works again, with the same problems|tester=EblfIYH}}
{{testing/entry|revision=5.0-10472|OS=Windows 10|CPU=Intel Core I5 4670K @ 4.3GHz|GPU=NVIDIA GeForce GTX 1060|result=D3D issues seems to be fixed, couldn't reproduce it with D3D11/12. Works without any graphical issues. Difference between graphics backends is huge though. D3D12=1000FPS, D3D11=900FPS, OpenGL=600FPS, Vulkan=500FPS|tester=Miksel12}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
}}


[[Category:Wii Channels]]
[[Category:Wii Channels]]

Navigation menu