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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Homebrew_Channel.png| | |image = [[File:Homebrew_Channel.png|350px]] | ||
|channeltype = Downloadable (third party) | |channeltype = Downloadable (third party) | ||
|developer = Team Twiizers | |developer = Team Twiizers | ||
|released = April 2, 2008 | |released = {{vgrelease|JP/NA/EU/KO|April 2, 2008}} | ||
|genre = Utility | |genre = Utility | ||
|input = Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller, Guitar Controller | |input = Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller, Guitar Controller | ||
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=== Pre-1.1.3 Black Screen === | === Pre-1.1.3 Black Screen === | ||
The developers of the Homebrew Channel had [https://forums.dolphin-emu.org/Thread-homebrew-channel-installation?pid=310212#pid310212 placed traps into the program] to prevent the Homebrew Channel from loading in Dolphin. There are other problems in pre-1.1.3 versions, which won't be documented here. The 1.1.3 release of the Homebrew Channel, which is now open source, has removed the anti-Dolphin code. | The developers of the Homebrew Channel had [https://forums.dolphin-emu.org/Thread-homebrew-channel-installation?pid=310212#pid310212 placed traps into the program] to prevent the Homebrew Channel from loading in Dolphin. There are other problems in pre-1.1.3 versions, which won't be documented here. The 1.1.3 release of the Homebrew Channel, which is now open source, has removed the anti-Dolphin code. | ||
{{Problems/SD Adapter|use=store applications to launch}} The Homebrew Channel also supports USB and the Wii SD slot, which are properly emulated. | |||
== Problems == | == Problems == | ||
{{Problems | {{Problems|{{#vardefineecho:problems| | ||
=== Direct3D === | === <s>Networking</s> === | ||
Using Direct3D with XFB enabled will cause the screen go black, but the app stills work normally otherwise. Use OpenGL to solve this. | Network initialization never completes. Fixed since at least {{revision|5.0-10472}}. | ||
=== <s>Direct3D</s> === | |||
Using Direct3D with XFB enabled will cause the screen go black, but the app stills work normally otherwise. Use OpenGL to solve this. Fixed since at least {{revision|5.0-10472}}. | |||
}}}} | }}}} | ||
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<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
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{{VersionCompatibilityVersion|5.0-1399|****|Marcan's fixes to IOS and IPC HLE}} | {{VersionCompatibilityVersion|5.0-1399|****|Marcan's fixes to IOS and IPC HLE}} | ||
{{VersionCompatibilityVersion|5.0-5874|****|XFB tweaks should no longer be needed to launch apps}} | {{VersionCompatibilityVersion|5.0-5874|****|XFB tweaks should no longer be needed to launch apps}} | ||
{{VersionCompatibilityVersion|5.0-10472|*****|No issues}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2. | {{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=All issues in the Problems section are present.|tester=SephirothFanatic}} | ||
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2. | {{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=All issues in the Problems section are present.|tester=SephirothFanatic}} | ||
{{testing/entry|revision=3.0-376|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2. | {{testing/entry|revision=3.0-376|OS=Windows 7|CPU=Intel Quad Core Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=Starts and runs normally, except when reloading or exiting with the Home button.|tester=SephirothFanatic}} | ||
{{testing/entry|revision=5.0-1422|OS=Linux (Debian sid)|CPU=Intel Core i5-4210H @ 3. | {{testing/entry|revision=5.0-1422|OS=Linux (Debian sid)|CPU=Intel Core i5-4210H @ 3.5 GHz|GPU=NVIDIA GeForce GT 940|result=Everything works (including launching homebrew, returning to Wii menu, shutting down) except networking.|tester=Léo}} | ||
{{testing/entry|revision=5.0-2742|OS=Windows 7|CPU=Intel Celeron G1610 @ 2. | {{testing/entry|revision=5.0-2742|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=With D3D and XFB disabled looks normal but cannot launch homebrew; enabling XFB to real made it look black, but didn't crash. Using OGL and XFB to real seems to work normally, except for network.|tester=EblfIYH}} | ||
{{testing/entry|revision=5.0-3951|OS=Windows 10|CPU=Intel Celeron G1610 @ 2. | {{testing/entry|revision=5.0-3951|OS=Windows 10|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Now, it crashes with D3D. OpenGL still work|tester=EblfIYH}} | ||
{{testing/entry|revision=5.0-3965|OS=Windows 10|CPU=Intel Celeron G1610 @ 2. | {{testing/entry|revision=5.0-3965|OS=Windows 10|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=D3D works again, with the same problems|tester=EblfIYH}} | ||
{{testing/entry|revision=5.0-10472|OS=Windows 10|CPU=Intel Core I5 4670K @ 4.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=D3D issues seems to be fixed, couldn't reproduce it with D3D11/12. Works without any graphical issues. Difference between graphics backends is huge though. D3D12=1000FPS, D3D11=900FPS, OpenGL=600FPS, Vulkan=500FPS|tester=Miksel12}} | |||
{{testing/end}} | {{testing/end}} | ||
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<!--A full list of options is available at Template:VideoGallery/doc--> | <!--A full list of options is available at Template:VideoGallery/doc--> | ||
{{VideoGallery | {{VideoGallery | ||
|vid1=QLycpVxtsCg|cap1=Homebrew Channel Showcase | |||
}} | }} | ||
[[Category:Wii Channels]] | [[Category:Wii Channels]] |