House of the Dead: Overkill: Difference between revisions
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4908|OS=Windows 7|CPU=Intel Core i7-920 @ 3. | {{testing/entry|revision=4908|OS=Windows 7|CPU=Intel Core i7-920 @ 3.8 GHz|GPU=ATI Radeon HD 4890|result=[http://www.youtube.com/watch?v=AAKjkfDhMms The House Of The Dead: Overkill on Wii/GC Emulator (720p HD)]|tester=iNexXxuS}} | ||
{{testing/entry|revision=7671|OS=Windows 7|CPU=Intel Core i5-2500K @ 4. | {{testing/entry|revision=7671|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 480|result=Nearly perfect, very rare minor graphics issues|tester=Brumbek}} | ||
{{testing/entry|revision=3.0-153|OS=Windows 7|CPU=Intel Core i5-2500K @ | {{testing/entry|revision=3.0-153|OS=Windows 7|CPU=Intel Core i5-2500K @ 4 GHz|GPU=NVIDIA GeForce 560 Ti|result=Perfect. Set EFB Copies to RAM and uncheck Enable Cache, has "ghost images" if set otherwise.|tester=Arezco}} | ||
{{testing/entry|revision=3.5-144|OS=Windows 7|CPU=Intel Core i5-460M @ 2. | {{testing/entry|revision=3.5-144|OS=Windows 7|CPU=Intel Core i5-460M @ 2.53 GHz|GPU=NVIDIA GeForce GTS 450M|result=good, set dx9 rendering, set framerate limit to 70FPS (PAL version) to have a normal speed. You may use DSP LLE to keep video and audio sync in videos but slows down the whole game. In videos and gameplay there is a transparent image which seems to be a zoomed copy of the "normal" rendering.|tester=dethegeek}} | ||
{{testing/entry|revision=4.0-6982|OS=Windows 8.1|CPU=Intel Core i5-3470M @ 3.2 GHz|GPU=NVIDIA GeForce GTX 760|result=Game runs perfecly|tester=zaozabot}} | {{testing/entry|revision=4.0-6982|OS=Windows 8.1|CPU=Intel Core i5-3470M @ 3.2 GHz|GPU=NVIDIA GeForce GTX 760|result=Game runs perfecly|tester=zaozabot}} | ||
{{testing/end}} | {{testing/end}} |