House of the Dead: Overkill: Difference between revisions
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(→Anti-aliasing Blur: added details, about dx11 vs dx9) |
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|gfxbackend=OpenGL or Direct3D9 | |||
|Direct3D11 has blurring issues | |||
}} | }} | ||
Revision as of 02:47, 22 August 2011
House of the Dead: Overkill | |
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Platform(s) | Wii |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Problems
Anti-aliasing Blur
With Dolphin 3.0 and recent builds, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. Direct3D9 does not have this blur issue.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Video Backend | OpenGL or Direct3D9 |