Difference between revisions of "House of the Dead: Overkill"

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(Anti-aliasing Blur: added details, about dx11 vs dx9)
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== Problems ==
 
== Problems ==
 
=== Anti-aliasing Blur ===
 
=== Anti-aliasing Blur ===
With Dolphin 3.0, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing.
+
With Dolphin 3.0 and recent builds, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. Direct3D9 does not have this blur issue.
  
 
== Configuration ==
 
== Configuration ==

Revision as of 22:13, 21 August 2011

House of the Dead: Overkill
Platform(s) Wii
Compatibility 4Stars4.pngEdit rating: House of the Dead: Overkill
Playable
GameIDs RHOE8P, RHOJ8P, RHOP8P
See also...

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Problems

Anti-aliasing Blur

With Dolphin 3.0 and recent builds, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. Direct3D9 does not have this blur issue.

Configuration

No configuration changes are known to affect compatibility for this title.

Testing

Template:Test Entry |}

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