King Arthur: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:King Arthur.jpg|300px]]
|developer = Krome Studios
|developer = Krome Studios
|publisher = Konami
|publisher = Konami
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|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
|input    = GameCube Controller
|input    = GameCube Controller
|image    = [[File:King Arthur.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-king-arthur
|forumlink = http://forums.dolphin-emu.org/Thread-gc-king-arthur
}}
}}
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Live the true story behind the epic legend of King Arthur and the Knights of the Round Table in '''''King Arthur'''''. Based on the 2004 King Arthur movie from producer Jerry Bruckheimer, the King Arthur game lets you take control of one of five heroes, including Arthur, Lancelot, and Guinevere, each with unique weapons and skills. With three modes of battle, motion-captured fighting sequences and moves, and cutscenes from the film, King Arthur re-creates the events of this legendary tale.
Live the true story behind the epic legend of King Arthur and the Knights of the Round Table in '''''King Arthur'''''. Based on the 2004 King Arthur movie from producer Jerry Bruckheimer, the King Arthur game lets you take control of one of five heroes, including Arthur, Lancelot, and Guinevere, each with unique weapons and skills. With three modes of battle, motion-captured fighting sequences and moves, and cutscenes from the film, King Arthur re-creates the events of this legendary tale.


== Emulation Information ==
{{Problems/GC Widescreen 16-9}}


== Problems ==
== Problems ==
=== Off Center ===
{{Problems|{{#vardefineecho:problems|
Since at least {{revision|4.0.2}}, graphics throughout the game display smaller than normal and shifted to the left. Enabling Virtual XFB solves the issue.
 
=== Secret XP Panic ===
Since at least {{revision|4.0-5143}}, the animation for collecting the secret experience upgrades throughout the game (shaped like a scroll) causes an unknown opcode error every frame that the animation is active. Disabling panic handlers will allow the game to work normally without these popups interrupting gameplay. This behavior was improved by {{revision|4.0-5858}}; the error will appear, but only for the first frame of the animation, instead of continuing repeatedly. See {{issue|10368}}.
 
=== <s>Off Center</s> ===
Since at least {{revision|4.0.2}}, graphics throughout the game display smaller than normal and shifted to the left. Enabling Virtual XFB solves the issue. This is now set by default as of {{revision|5.0-1471}}.


=== 16:9 ===
}}}}
This game has 16:9 display capability, but requires setting the game to "Widescreen" mode in the game's internal options, and setting Dolphin's Aspect Ratio to "Force 16:9". Using the widescreen hack is not recommended, as it will cause graphical glitches.
 
== Enhancements ==
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this AR code to force the 60Hz mode.  
<pre>$60Hz
K5CM-YXD5-NG05Y
FTNN-97XU-6DZ67
K8DZ-640P-4HNKE
0PDW-TDNP-Z5TX1
N2G2-Z613-J8V6U</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|xfb = Virtual
|panichandlers      = Off
|xfbnotes = Avoids game displaying smaller and shifted to the left
|panichandlersnotes = Avoids annoying popups from secret XP scrolls
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|7617|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0-5143|***|Graphical glitches, needs panic handlers off}}
{{VersionCompatibilityVersion|5.0-1471|****|Graphical glitches resolved, needs panic handlers off}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-5143|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Starts. Needs Virtual XFB. The secret XP upgrades cause the game to hang horribly when collected. Water effects and some attack animations look really bad causing extreme stretched textures without EFB to RAM, but EFB to RAM doesn't fully correct the issues either and it drops FPS from 30 to 15-20 while at 100% emulation speed which looks even worse. There's some other graphical issues that seem to be entirely random, like Dolphin rendering garbage at the top of the screen ingame. The gameplay is alright but even at the best of times it likes to drop to 80% speed without warning.|tester=Xerxes}}
{{testing/entry|revision=5.0-1471|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Playable. The graphical problems seem to have been solved, Virtual XFB is set by default now, and the game runs full speed. Secret XP upgrades still bring up a panic box but no longer seem to cause Dolphin to hardlock, once you hit OK or disable panic handlers it plays fine.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|sRJFDKgNI_o|Dolphin Emulator 4.0.2 - King Arthur (1080p HD) - Nintendo GameCube|br}}
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=sRJFDKgNI_o|cap1=Dolphin Emulator 4.0.2 - King Arthur (1080p HD) - Nintendo GameCube
|vid2=9UDyEj6ZCxo|cap2=King Arthur [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Ships with debugging symbols]]
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