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|modes = Single-player, Multiplayer (4), LAN (4) | |modes = Single-player, Multiplayer (4), LAN (4) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-gc-kirby-air-ride | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
}}}} | }}}} | ||
== Enhancements == | == Enhancements == | ||
=== Widescreen Fix === | === Widescreen Fix === | ||
To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following Gecko codes. | To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following Gecko codes. | ||
*Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General (Auto also works in recent versions). | *Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General (Auto also works in recent versions). | ||
==== NA ==== | ==== NA ==== | ||
<pre>$16:9 Widescreen | <pre>$16:9 Widescreen | ||
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0428B210 60000000 | 0428B210 60000000 | ||
</pre> | </pre> | ||
==== EU ==== | ==== EU ==== | ||
<pre>$16:9 Widescreen | <pre>$16:9 Widescreen | ||
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38210004 00000000 | 38210004 00000000 | ||
</pre> | </pre> | ||
==== JP ==== | ==== JP ==== | ||
<pre>$16:9 Widescreen | <pre>$16:9 Widescreen | ||
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{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5 @ 2.27 GHz|GPU=ATI Mobility Radeon HD 5650|result=Playable, Random freezes, audio stuttering/looping|tester=}} | {{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5 @ 2.27 GHz|GPU=ATI Mobility Radeon HD 5650|result=Playable, Random freezes, audio stuttering/looping|tester=}} | ||
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7 @ 2.2 GHz|GPU=NVIDIA GeForce GT 540M|result=Playable, Random freezes becoming more frequent, audio stuttering/looping to the point of insanity.|tester=}} | {{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7 @ 2.2 GHz|GPU=NVIDIA GeForce GT 540M|result=Playable, Random freezes becoming more frequent, audio stuttering/looping to the point of insanity.|tester=}} | ||
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X6 | {{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X6 1055T @ 2.8 GHz|GPU=AMD Radeon HD 6870|result=Nearly perfect. Audio stuttering while using LLE emulation, doesn't happen in other games (i.e. Luigi's Mansion)|tester=}} | ||
{{testing/entry|revision=3.0-763|OS=Windows 7|CPU=Intel Core i3-2100|GPU=NVIDIA GeForce GTS 450 x2|result=Perfect framerates at 1080p. In-game timer is off by 1-2 seconds however. Random crashes and the music sometimes loops a part of a song until the event music comes on.|tester=AnonSVN}} | {{testing/entry|revision=3.0-763|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1 GHz|GPU=NVIDIA GeForce GTS 450 x2|result=Perfect framerates at 1080p. In-game timer is off by 1-2 seconds however. Random crashes and the music sometimes loops a part of a song until the event music comes on.|tester=AnonSVN}} | ||
{{testing/entry|revision=3.0-799|OS=Windows XP|CPU=Intel Core 2 Duo e8400 @ 3 GHz|GPU=NVIDIA GeForce 7300 LE|result=45-55FPS average, Sometimes run at 60FPS, but speedhacks are required. All music in the game randomly loops and pauses, Crashes 5-15 minutes into the game. Also tested the game's split-screen muitiplayer mode with another player, Framerate drops A little bit more in muitiplayer (38-51FPS average).|tester=}} | {{testing/entry|revision=3.0-799|OS=Windows XP|CPU=Intel Core 2 Duo e8400 @ 3 GHz|GPU=NVIDIA GeForce 7300 LE|result=45-55FPS average, Sometimes run at 60FPS, but speedhacks are required. All music in the game randomly loops and pauses, Crashes 5-15 minutes into the game. Also tested the game's split-screen muitiplayer mode with another player, Framerate drops A little bit more in muitiplayer (38-51FPS average).|tester=}} | ||
{{testing/entry|revision=3.0-843|OS=Arch Linux|CPU=Intel Core i5-670 @ 3.47 GHz|GPU=AMD Radeon HD 7950|result=Perfect, though had to use DSP HLE for sound; LLE caused frequent sound loops/stuters and general slowdowns.|tester=}} | {{testing/entry|revision=3.0-843|OS=Arch Linux|CPU=Intel Core i5-670 @ 3.47 GHz|GPU=AMD Radeon HD 7950|result=Perfect, though had to use DSP HLE for sound; LLE caused frequent sound loops/stuters and general slowdowns.|tester=}} | ||
{{testing/entry|revision=3.5|OS=Windows 7|CPU=Intel Core i5 @ 2.3 GHz| GPU=NVIDIA GeForce 4200m|result=Good frame rate on lowest settings. | {{testing/entry|revision=3.5|OS=Windows 7|CPU=Intel Core i5 @ 2.3 GHz| GPU=NVIDIA GeForce 4200m|result=Good frame rate on lowest settings. Frequent music looping and stuttering. Random crashing every 5 or 10 min.|tester=}} | ||
{{testing/entry|revision=3.5|OS=Ubuntu 12.04|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics 4000|result=Playable at approximately half speed (in-game)|tester=}} | {{testing/entry|revision=3.5|OS=Ubuntu 12.04|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics 4000|result=Playable at approximately half speed (in-game)|tester=}} | ||
{{testing/entry|revision=3.5-1757|OS=Windows 8.1|CPU=AMD Phenom II X6 1045T @2.7 GHz|GPU=NVIDIA GeForce GTX 660 Ti|result=0FPS, never starts.|tester=}} | {{testing/entry|revision=3.5-1757|OS=Windows 8.1|CPU=AMD Phenom II X6 1045T @2.7 GHz|GPU=NVIDIA GeForce GTX 660 Ti|result=0FPS, never starts.|tester=}} | ||
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{{testing/entry|revision=4.0.1|OS=Windows 7|CPU=AMD Phenom 4 @ 2.3 GHz|GPU=NVIDIA GeForce GTX 460|result=25FPS in game. Menu is 60FPS with sound. Resolution 1280x1024 @ 75Hz|tester=Smirkogm}} | {{testing/entry|revision=4.0.1|OS=Windows 7|CPU=AMD Phenom 4 @ 2.3 GHz|GPU=NVIDIA GeForce GTX 460|result=25FPS in game. Menu is 60FPS with sound. Resolution 1280x1024 @ 75Hz|tester=Smirkogm}} | ||
{{testing/entry|revision=4.0.1|OS=Windows 7|CPU=AMD Athlon X2 @ 2.2 GHz|GPU=NVIDIA GeForce 6600 GT|result=15FPS without sound, screen mode: 640x480|tester=Smirkogm}} | {{testing/entry|revision=4.0.1|OS=Windows 7|CPU=AMD Athlon X2 @ 2.2 GHz|GPU=NVIDIA GeForce 6600 GT|result=15FPS without sound, screen mode: 640x480|tester=Smirkogm}} | ||
{{testing/entry|revision=4.0.1|OS=Windows 7|CPU=Intel Core 2 Quad Q9400 @ 2.66 GHz|GPU=NVIDIA GeForce GTX 460|result=Emulation is perfect. , DirectX 11 ,screen mode: 640x480|tester=}} | {{testing/entry|revision=4.0.1|OS=Windows 7|CPU=Intel Core 2 Quad Q9400 @ 2.66 GHz|GPU=NVIDIA GeForce GTX 460|result=Emulation is perfect., DirectX 11 ,screen mode: 640x480|tester=}} | ||
{{testing/entry|revision=4.0-9177|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.4 GHz|GPU=NVIDIA GeForce GTX 970|result=Works perfectly under Direct3D 11 and Direct3D 12.|tester=Kilobytez95}} | {{testing/entry|revision=4.0-9177|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.4 GHz|GPU=NVIDIA GeForce GTX 970|result=Works perfectly under Direct3D 11 and Direct3D 12.|tester=Kilobytez95}} | ||
{{testing/entry|revision=5.0-2010|OS= Windows 10|CPU= AMD Athlon II X4 630 @ 2.8 GHz|GPU=NVIDIA GeForce 9100|result=Great, averaging at around 45-55 FPS, using DirectX 11, 640*528 but the music/sfx stutters|tester=tkareka}} | {{testing/entry|revision=5.0-2010|OS= Windows 10|CPU= AMD Athlon II X4 630 @ 2.8 GHz|GPU=NVIDIA GeForce 9100|result=Great, averaging at around 45-55 FPS, using DirectX 11, 640*528 but the music/sfx stutters|tester=tkareka}} | ||
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|vid2=6ehKm6A5X7Q|cap2=Dolphin Emulator 4.0 - Kirby Air Ride (1080p HD) - Nintendo GameCube | |vid2=6ehKm6A5X7Q|cap2=Dolphin Emulator 4.0 - Kirby Air Ride (1080p HD) - Nintendo GameCube | ||
|vid3=57JnjiD-5sU|cap3=Kirby Air Ride on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | |vid3=57JnjiD-5sU|cap3=Kirby Air Ride on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | ||
|vid4=YqLtR7O0ccE|cap4=Kirby Air Ride - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator 5) | |vid4=YqLtR7O0ccE|cap4=Kirby Air Ride - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator 5) | ||
|vid5=nf7CAoy8lqc|cap5= Kirby Air Ride [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |vid5=nf7CAoy8lqc|cap5= Kirby Air Ride [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | ||
|vid6=4-4_GzU1n3c|cap6=Kirby Air Ride GameCube HD Gameplay (Dolphin 5.0-15989) | |vid6=4-4_GzU1n3c|cap6=Kirby Air Ride GameCube HD Gameplay (Dolphin 5.0-15989) | ||
|vid7=5ZGdU85BxFI|cap6=Kirby Air Ride (GCN) with Snowblind's UHD Texture Pack v1.1 | |vid7=5ZGdU85BxFI|cap6=Kirby Air Ride (GCN) with Snowblind's UHD Texture Pack v1.1 | ||
}} | }} | ||
{{Navigation/Kirby}} | {{Navigation/Kirby}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:GameCube Games with BBA-Modem Support]] | [[Category:GameCube Games with BBA-Modem Support]] |