Knights of the Temple: Infernal Crusade: Difference between revisions

Jump to navigation Jump to search
→‎Testing: ##GHz to ## GHz mass edit
m (Text replacement - "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->" to "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->")
(→‎Testing: ##GHz to ## GHz mass edit)
(20 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image    = [[File:Knights of the Temple-Infernal Crusade.jpg|300px]]
|developer = Starbreeze Studios
|developer = Starbreeze Studios
|publisher = TDK Mediactive
|publisher = TDK Mediactive
|released = {{vgrelease|EU=March 19, 2004}}
|released = {{vgrelease|EU=March 19, 2004}}
|genre = Action-adventure, Hack and slash
|genre     = Action-adventure, Hack and slash
|modes = Single-player
|modes     = Single-player
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:Knights of the Temple-Infernal Crusade.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-knights-of-the-temple-infernal-crusade
|forumlink = http://forums.dolphin-emu.org/Thread-gc-knights-of-the-temple-infernal-crusade
}}
}}
Line 12: Line 12:
'''''Knights of the Temple: Infernal Crusade''''' Europe, 12th century AD, The Dark Ages. It is an age of suffering and salvation, pagans and saints, miracles and disasters. It is the age of the Knights of the Temple, trapped in a world where nightmares become reality and the celestial spheres of Heaven turn into the suplhurous pits of hell. Prepare for an infernal crusade.
'''''Knights of the Temple: Infernal Crusade''''' Europe, 12th century AD, The Dark Ages. It is an age of suffering and salvation, pagans and saints, miracles and disasters. It is the age of the Knights of the Temple, trapped in a world where nightmares become reality and the celestial spheres of Heaven turn into the suplhurous pits of hell. Prepare for an infernal crusade.


== Patches ==
== Emulation Information ==
=== 60Hz AR Codes ===
{{Problems/GC Widescreen 16-9}} Flickers in-game with Auto aspect ratio.
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2028] ====
 
<pre>Enable 60Hz Mode [Ralf]
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Menu Backgrounds ===
The menu backgrounds and other UI elements will sometimes flicker wildly or fail to render at all. This seems to occur more frequently when Dolphin is competing for CPU resources (i.e. using LLE audio, background video recording, etc).
 
}}}}
 
== Enhancements ==
=== 60Hz PAL ===
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this AR code to force the 60Hz mode.
<pre>$60Hz
A2FB-0AV6-K6JQW
A2FB-0AV6-K6JQW
N8YC-ZD83-QJKG8
N8YC-ZD83-QJKG8
Line 31: Line 41:
PZ54-K8K1-5659B
PZ54-K8K1-5659B
8YW0-U8U6-T7BA6</pre>
8YW0-U8U6-T7BA6</pre>
== Problems ==


== Configuration ==
== Configuration ==
Line 42: Line 50:
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5.0-6208|****|Crackling audio on the main menu}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 47: Line 56:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5.0-6004|OS=Windows 10|CPU=Intel Core i7-6700K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 970|result=Only tested the menus, which sometimes flicker problematically. Audio played without crackling with either HLE or LLE audio.|tester=Kolano}}
{{testing/entry|revision=5.0-6208|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=Strangely slows down to 95% sometimes when paused or in the main menu, but stays full speed in-game. Flickers without Force 16:9 in anamorphic widescreen mode. On the transition between level 4 and 5, the game locked up at 0% speed after an invalid read error, however this happened immediately after the save was created, so I was able to load the save into level 5 when I reset. I tried the stage again and it didn't happen the second time.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=P3jaC9WPxiw|cap1=Dolphin Emulator 4.0-6294 - Knights of the Temple: Infernal Crusade (1080p HD) - Nintendo GameCube
|vid2=4KSvornKJmY|cap2=Knights of the Temple: Infernal Crusade [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

Navigation menu