LIT: Difference between revisions
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|developer = WayForward Technologies | |developer = WayForward Technologies | ||
|publisher = WayForward Technologies | |publisher = WayForward Technologies | ||
|genre = Puzzle Adventure | |genre = Puzzle, Adventure | ||
|modes = Single-player | |modes = Single-player | ||
|platforms = Wii | |platforms = Wii |
Revision as of 07:27, 4 August 2010
LIT
The WiiWare channel on Nintendo's console continues to be a great conceptual testbed for developers to try out concepts without risking it in the costly retail outlets. Lit is WayForward's gameplay experiment and admittedly it's a really unique take on the puzzle genre, with its combination of mental challenges in a haunting, almost horror atmosphere. The puzzles are a little too heavy on the trial-and-error, and the frustrating issues are a little too severe to ignore, but even so it's worth the 800 points to check out the creative and unique design
Problems
I Dont See Any Graphical Problems. Everything Seem's To Be Perfect. Only If You Got "Enable EFB Copy: To Texture" You Wont Be Able To See The Light Right.
Configuration
Enable Dual Core (speedup): Checked Enable Idle Skipping (speedup): Checked Framelimit: On Enable EFB Copy: To Ram Use Native Mips: Checked
Gameplay Videos
"Coming Soon Gonna Make One" Of Dolphin.
Here On A Wii. "http://www.youtube.com/watch?v=VS1x0hXU3EQ"